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Old 07-23-2010, 07:52 PM   #1
allens
 
Join Date: Jul 2010
Default Compartmentalization effects?

Are there any official effects of compartmentalization on the Major Damage table, or has anyone come up with anything logical? I'd think that reducing crew/passenger damage and/or the amount of fuel lost would make the most sense. Thanks!
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Old 07-24-2010, 12:49 AM   #2
Pomphis
 
Join Date: Oct 2004
Default Re: Compartmentalization effects?

This is a variant I okayed around with some time ago:

3: Energy Bank Hit: Check Amount: result x 10% of stored power lost, if none treat as # 9

4: One Screen Hit: Check Amount: result is subtracted from affected Screen-Skill, MS loses result x 10% DR,
ND loses result number of units, BG loses result number of factors, if no Screen treat as # 3

5: Jump Hit: Check Amount: result is subtracted from JNo, if zero treat as # 14

6: Cargo Hit: Check Amount: result x 10% lost, if none treat as # 13

7: 1d6: 1-3: one highest Complexity Computer disabled, 4-6: one highest Scan Sensor disabled

8: 1d6: 1-3: 1d6* Crew take 5d6 damage, 4-6: one Accessory system** disabled

9: One highest output power plant loses 50% output or sAccel and RoF are halved

10: 1d6 weapons disabled, if none 1d6: 1-2: treat as # 7, 3-4: treat as # 8, 5-6: treat as # 14

11: Fuel Hit: Check Amount: result x 10% of fuel or reaction mass lost, if none treat as # 10

12: Fuel Hit: Check Amount: result x 10% of fuel or reaction mass lost, if none treat as # 14

13: 1d6* Passengers take 4d6 damage, if none, treat as # 8

14: Maneuver Hit: Check Amount: subtract lesser of 50% and result, minimum 1, from sAccel, if zero treat as # 9

15: One Spacedock or Vehiclebay is disabled, if none treat as # 6

16: One highest Complexity Computer and one highest Scan Sensor disabled, if neither left treat as # 18

17: 1d6* Crew take 5d6 damage

18: One highest output power plant disabled


Check Amount: 1d6, -1 for Heavy Compartmentalization, -2 for Total Compartmentalization, minimum result is 1

If multiple systems exist which can be damaged choose randomly


*: SC: per 50, rounded up, personal DR protects

**: Launch Tube or CG or Artificial Gravity or Fuel Processor or most powerful Com
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Old 09-24-2010, 09:10 PM   #3
allens
 
Join Date: Jul 2010
Default Re: Compartmentalization effects?

As it turns out, there's a JTAS article regarding redundancy with a suggested replacement table that gives some effects of compartmentalization.

Last edited by LKW; 09-25-2010 at 02:24 AM.
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