07-03-2012, 12:29 PM | #21 | |
Join Date: May 2008
Location: CA
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Re: "A Song of Ice and Fire" characters
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07-03-2012, 12:43 PM | #22 | |
Banned
Join Date: Aug 2004
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Re: "A Song of Ice and Fire" characters
There are none. However, in reality it's apparently possible for a human to survive being cut in half, depending on where the cut is:
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Against 10HP; 10 HT: After rolling damage and subtracting DR you need a damage of 34, multiple that by 1.5 for cutting that gets you to 51 points of damage. With HT 10 the victim has a 6.25% chance of being alive, a 12.04% chance of being alive but mortallly wounded (odds of surviving being mortally wounded without medical aid and HT 10 are about 3.57%) and a 81.71% chance of being dead. Assuming you aren't dead, you'd then be rolling for bleeding every 30 seconds at -4 for location, -10 for injury size, total -14: 3-4: Stop Bleeding 5: Lose 1hp 6-18: Lose 3 HP Meaning you have an 86.74% chance of bleeding to death in the first 90 seconds. Assuming you don't die of bleeding or being mortally wounded, you have to roll HT to recover from being unconscious, fail this roll (50%) and you're in a coma. |
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07-03-2012, 12:46 PM | #23 | ||
Banned
Join Date: Aug 2004
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Re: "A Song of Ice and Fire" characters
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07-03-2012, 12:57 PM | #24 |
Join Date: May 2012
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Re: "A Song of Ice and Fire" characters
Spoiler:
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07-03-2012, 12:57 PM | #25 |
Join Date: May 2008
Location: CA
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Re: "A Song of Ice and Fire" characters
Right; forgot about mortal wounds. *shrug* Just consider those the times when you luckily survive the bisecting like you mentioned earlier;)
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07-03-2012, 01:03 PM | #26 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: "A Song of Ice and Fire" characters
He's likely to use AoA:Strong when he's cutting a dude in half. So that's 4d+7. 4d+8 (or maybe +11; if that's actually supposed to be a /die bonus) while mounted.
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07-03-2012, 01:07 PM | #27 |
Join Date: May 2008
Location: CA
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Re: "A Song of Ice and Fire" characters
AoA: Strong is +2 or +1 per die, whichever is higher. That makes it 4d+9, rather than 4d+5. That should bring him up over the 30 injury mark, allowing him to killinate an average foe 50% of the time in a single blow.
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07-03-2012, 01:08 PM | #28 |
Join Date: Mar 2010
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Re: "A Song of Ice and Fire" characters
I would just consider that part of the "frequency of appearance" modifier - no Patron helps you 100% of the time, and structurally "won't help" is the same as "can't help".
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07-03-2012, 01:16 PM | #29 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: "A Song of Ice and Fire" characters
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Anyway, I know that. The damage bonus for Calvary Weapons is only +1, though and it doesn't specify it as a per/die bonus. I don't see why it shouldn't be though, honestly.
Spoiler:
Last edited by sir_pudding; 07-03-2012 at 01:19 PM. |
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07-03-2012, 02:31 PM | #30 | |
Banned
Join Date: Apr 2008
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Re: "A Song of Ice and Fire" characters
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Tags |
a song of ice and fire, game of thrones |
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