12-23-2013, 07:53 AM | #21 | |
Join Date: Mar 2013
|
Re: [GURPS concepts] Parry and Block
Quote:
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
|
12-23-2013, 08:30 AM | #22 |
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
|
Re: [GURPS concepts] Parry and Block
One of the main reasons is simplicity, GURPS favors the sword and board guy(not as much today, but GURPS 3e, as well as Man to Man did much more), as such, most warriors would use this combination, and would have a shield defense and a sword defense, one of each only in the originals.
Now, imagine the situation where the defenses were the choices are "Block: with sword" and "Block: with shield". Situation 1: Player: I block. GM: Ok, roll. Player: 12, I passed. GM: No, you didn't, your shield defense is 11. Player: Well, I blocked with the sword. (With parry and block, we don't have this confusion or rules lawiering) Situation 2: Player: I block with my shield. GM: Ok, roll. WAIT, what's your block value with the shield? Player: Don't know, I have 2 blocks in my character sheet, which one is for the sword and which one is the shield? GM: The top one is with the sword. Player: Ok, I choose the bottom one, the shield. GM: Ok, roll. (With parry and block, we don't have this confusion, you already know with is with). Situation 3: Player: I block the arrow. GM: Ok, roll Player: I passed. GM: Ok, but another one gonna hit you. Player: Now I block with my shield. GM: Wait, you can't block arrows with your sword, shields and weapons have entirely different rules for blocking. Player: Then why do they have the same name? Who said that? that would mean that on single combat a dagger or similar secondary weapon would be better than a shield.
__________________
I've revised the Low Tech weapons table: http://forums.sjgames.com/showthread.php?t=112532 |
12-23-2013, 10:16 AM | #23 | |
Join Date: Jan 2006
Location: Central Europe
|
Re: [GURPS concepts] Parry and Block
Quote:
In Sabaron's arena game (single combat with variable kit and terrain and most realistic optional rules mandatory) two swords, rapier and dagger, and long two-handed weapons were the best choices both offensively and defensively (the Judo master who parried without contact and Slipped then applied Arm Lock-25 was also very dangerous). A fighter with an Iron Large Shield was reasonably successful by breaking people's weapons, and a fighter with a Cavalry Saber and Light Small Shield did reasonably well against non-optimized opponents.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
|
12-23-2013, 10:35 AM | #24 |
Join Date: Mar 2013
|
Re: [GURPS concepts] Parry and Block
Depending on what you're fighting against, sometimes a secondary weapon is better.
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
12-23-2013, 01:22 PM | #25 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Re: [GURPS concepts] Parry and Block
|
12-23-2013, 01:48 PM | #26 | |
MIB
Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
|
Re: [GURPS concepts] Parry and Block
Quote:
I always felt that a "block" is something you do with a mobile "cover" :) I seem to remember reading something to that effect in some Kromm post or the FAQ, not sure, but it seems to me that the difference is that you can only block with things if those things can conceivably provide some cover to you or any limb/part thereof :) In the case of a cloak, I believe it is the "concealment" that makes it an instrument for blocking. In other words, (1) you need to be able to make it awkward for your attacker to target you by means of cover / concealment and (ii) line up the said cover / concealment with an oncoming attack (i.e. block) for the active defence to count as a block. Cheers...
__________________
My wife's music site, LadyObscure is for the prog/metal heads... |
|
12-23-2013, 03:33 PM | #27 | |
Join Date: Aug 2007
|
Re: [GURPS concepts] Parry and Block
Quote:
It might be more prominent in older rules text but all the time in Magic you see attacks like Flame Jet which can be Blocked but not Parried. Note that the Damage to Shields rules should be used in these cases. In general you appear to be absorbing damage with a Shield in a Block but deflecting an Attack with a weapon in a Parry. Parrying does not usually damage the weapon used except when the Attacking weapon is very heavy. This distinction is muddied slightly when the Precognitive Parry Cinematic Skill is used against bullets. In that case your weapon does absorb the damage rather than defect the attack (except on a Crit Success) but you're using it against Attacks that do not normally allow Parries at all. So there is still some distinction. A generous referee might allow you to sue a sword as an improvised Shield (DB 0 with a penalty also) to absorb the damage from a Flame Jet but that's really the only class of situations when you'd _want_ to use weapons to Block i.e when they can't Parry.
__________________
Fred Brackin |
|
12-24-2013, 01:21 AM | #28 | |
Join Date: Mar 2013
|
Re: [GURPS concepts] Parry and Block
Quote:
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
|
12-24-2013, 02:21 AM | #29 | |
Join Date: Apr 2005
Location: France
|
Re: [GURPS concepts] Parry and Block
Quote:
|
|
12-24-2013, 02:49 AM | #30 | |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
|
Re: [GURPS concepts] Parry and Block
Quote:
Block = Put a shield in the way. Parry = Put a weapon in the way. (And yes, your arm is a weapon.) Dodge = Get the heck out of the way.
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
|
Tags |
active defense, block, combat, parry |
Thread Tools | |
Display Modes | |
|
|