12-11-2017, 12:04 AM | #1 |
Join Date: Oct 2007
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Indestructible Shields
I know of page 78 of Supers it advises to simply take a base shield, add in the DB bonus, and then give it gadget modifiers. but what if I'm ok with a shields base DB? (in this case a small shield which is normaly DR;5 HP: 20 and a DB of 1)
but what if I'm ok with a DB of 1? how do I still make the shield indestrucible? (so I have something reliable to use with precognitive parry?) On a related note, why does a shield have a DB? it seems comparable to 3rd editions "passive defense", but I don't see how a shield can give you a bonus to your dodge roll for eample |
12-11-2017, 12:23 AM | #2 | ||
Join Date: Oct 2008
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Re: Indestructible Shields
Quote:
Other campaigns can buy such as rules exception(ignore optional shield breakage rules) or in other ways. Quote:
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12-11-2017, 12:27 AM | #3 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Indestructible Shields
GMs call as to what you need for an indestructible shield. Some might allow it with just a perk. Depends on the setting.
The DB is like partial cover and rather than give a skill penalty to hit it grants a bonus to Active Defense. Even if your trying to Dodge rather than block something that makes it harder to see your full body should provide a benefit.
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12-12-2017, 11:29 AM | #4 |
Join Date: Oct 2007
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Re: Indestructible Shields
well i guess the question applies to any indestuctible item, not just shields
For example, what if I had an indestructible sword, it dosen't o any more damage than it's normal swing +2 cut....but can't be destroyed or lose it's edge Or a certain characters indestructble rope...it dosne't give any bonuses to bind (that depends on the the characters tying skill, or strength if actively managing a lasso/noose |
12-12-2017, 12:56 PM | #5 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: Indestructible Shields
Personally, I'd build this by using Signature Gear with a Cosmic enhancement: +50% if the item can be lost or taken from you as normal (but will still tend to find its way back as per normal Signature Gear), and +100% if it's not only indestructible but will always find its way back shortly, even in "impossible" circumstances.
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12-12-2017, 01:58 PM | #6 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Indestructible Shields
Shields would need, at most, a Rules Exemption Perk to ignore shield damage rules. Swords can be done either via Orichalcum material quality or ST-Based Innate Attack (with a Gadget modifier).
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12-12-2017, 02:01 PM | #7 |
Join Date: Jul 2015
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Re: Indestructible Shields
I don't understand when to use shield DR and "cover DR" with a shield. When does the shield bearer take damage through an attack that is defended with the shield? Also, does that only come into play when the DB of the shield determines the defensive success?
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12-12-2017, 02:25 PM | #8 |
Join Date: Feb 2016
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Re: Indestructible Shields
Shields suffer damage when used to block or when a dodge or parry succeeds by the DB bonus or less. Shield bearers only suffer damage in excess of the shield's effective cover DR.
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12-12-2017, 03:15 PM | #9 |
Join Date: Oct 2007
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Re: Indestructible Shields
Another option might be to do "reverse limitations"
like my light shield has a DR:5, DB 1....that would normaly cost 55 points. breakability for a DR: 5 item is normaly -15%, saving me 8.25...or 8 points so an indestructible light shield would be 8 points (of course it wouldn't protect me from a 15d minigun....just helps the shields survivability then again not sure how that would apply to a lasso or "bulletproof laptop" |
12-12-2017, 04:01 PM | #10 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Indestructible Shields
The Lasso of Hera is probably best as a Gadget (since it's principally Binding and Mind Probe, not "has an indestructible rope") and Gadgets are indestructible by default.
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