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Old 12-09-2006, 12:16 PM   #1
Irioth
 
Join Date: Oct 2005
Default Super-Soldier Vampire-like Template

Combining Bio-Tech and Powers inspired me to try and create a racial template for high-powered (1000-pts.) genegineered super-soldiers, that have been "uplifted" from mundane humans by the appropriate metamorphosis virus (or are the offspring of the same). Halfway down the development, the idea got mixed up with giving the super-soldiers some classical vampiric features, assuming vampirism as a mundane "disease", and its powers and weaknesses as biologically-plausible genetic modifiers. Such a template might be a "scientific" analogue to traditional vampirism, or even the original (misunderstood) cause for the legend, maybe as a virus manufactured by aliens or time-travelers as an attempt to create a super-soldier (this might also justify related legends as werewolves, or incubi/succubi).

The template would be open for PCs in high-powered settings, from bio-tech sci-fi to mythic fantasy to supers, or for NPCs in other settings. It aims to include only powers and weaknesses (including vampire-like ones) that may have a biologically-plausible explanation.

Advantages [1160]
3D Spatial Sense [10]
Absolute Timing [2]
Ambidexterity [5]
Appearance (Very Beautiful) (Androgynous) [16]
Bioelectric Shock (Burning Attack) (4) (Melee Attack: Reach C; (+1); Side Effect (Stunning); Surge; Variable; No Incendiary Damage; Takes Recharge (5 seconds)) [25]
Catfall [10]
Claws (Long Talons) (Switchable) [13]
Damage Resistance (15) (Tough Skin) [45]
Discriminatory Hearing [15]
Discriminatory Smell [15]
Double-Jointed [15]
Elastic Skin (Link (Hermaphromorph) (powers can be used separately); Once On, Stays On; Takes Extra Time (+2); Takes Recharge (15 seconds)) [26]
Enhanced Time Sense [45]
Extra Attack (2) [50]
Extra Basic Speed (+3) (Affects displayed score) [60]
Extra DX (4) (Affects displayed score) [80]
Extra Fatigue Points (8) (Affects displayed score) [24]
Extra HT (5) (Affects displayed score) [50]
Extra IQ (4) (Affects displayed score) [80]
Extra ST (10) (Affects displayed score) [100]
Fearlessness (3) [6]
Hermaphromorph (Link (Elastic Skin) (powers can be used separately); Accessibility (not while pregnant) (+2); Takes Extra Time (+2); Takes Recharge (15 seconds)) [3]
Hyperspectral Vision [25]
Improved Respiratory System:
Doesn't Breathe (Oxygen Storage (×300)) [18]
Filter Lungs (Alternative Ability) [1]
Injury Tolerance (Unliving) [20]
Lifting ST (5) [15]
Metabolism Control 4 (Hibernation) [8]
Nictitating Membrane (5) [5]
Perfect Balance [15]
Peripheral Vision [15]
Photographic Memory [10]
Radiation Tolerance (PF 5) [10]
Recovery [10]
Regeneration (Regular: 1HP/Hr) (Heals Radiation) [35]
Regrowth [40]
Resistant (Metabolic Hazards) (Very Common) (+8) [15]
Single-Minded [5]
Striking ST (5) [25]
Subsonic Hearing [5]
Super Jump (1) [10]
Teeth (Fangs) (Switchable) [3]
Telescopic Vision (2) [10]
Temperature Tolerance (10) [10]
Ultrahearing [5]
Unaging [15]
Universal Digestion [5]
Unkillable (1) (Achilles' Heel (Burning/Corrosion Damage, Gold/Silver, Brain/Heart Hits) (Common or Very Common)) [25]
Versatile [5]
Very Fit [15]
Vibration Sense (Universal) [15]
Viral Contagion (Toxic Attack) (3) (Aura; Blood Agent; Melee Attack: Reach C; Variable; Always On; No Wounding; Resistible (HT); Trigger (Bleeding Injury) (Very Common) (Dangerous)) [3]
Voice [10]
Xeno-Glands Fangs Set:
Deadly Venom Glands (Toxic Attack) (4) (Follow-Up (Teeth) (+1); Cyclic (1 hour interval) (+4) (Resistible); Symptoms (2/3 HP, -3 ST, DX, IQ, and HT); Onset (Delay 1 minute); Resistible (HT-4); Takes Recharge (5 seconds) Alternative Ability) [7]
Neurotoxin Glands (Affliction) (1) (Follow-Up (Teeth) (+1); Agony; Ecstasy; Retching; Selectivity; Onset (Delay 1 minute); Takes Recharge (5 seconds); Alternative Ability) [7]
Pheromone Breath: Affliction 1 (HT; Gregarious; Gullibility (12); Lecherousness (12); Area Effect (1); Blood Agent; No Signature; Emanation; Onset (1 minute); Takes Recharge (5 seconds); Alternative Ability) [6]
Vampiric Fangs (Leech) (1 HT per sec) (Accelerated Healing; Heals FP (heals HP or FP); Blood Agent) [37]

Perks [2]
Reproductive Control [1]
Sanitized Metabolism [1]

Features
Easy Childbirth [0]
Exotic Genitalia [0]
Extended Fertility [0]
Light Menses [0]
Taboo Traits (Genetic Defects, Unattractiveness) [0]

Disadvantages [-171]
Addiction (Blood) (Cheap) (Illegal; Totally addictive) [-15]
Bad Temper (12 or less) [-10]
Bloodlust (12 or less) [-10]
Callous [-5]
Chronic Pain (Migraines) (Mild) (9 or less; 2 hours) [-5]
Curious (9 or less) [-7]
Impulsiveness (12 or less) [-10]
Increased Consumption (-1) [-10]
Infectious Attack (Viral Contagion) [-5]
Lecherousness (12 or less) [-15]
Light Sleeper [-5]
Overconfidence (9 or less) [-7]
Phobia (Aconite/Garlic/Hemlock/Wormwood, Fire, Gold/Silver) (-1) (12 or less) [-5]
Revulsion (Aconite/Garlic/Hemlock/Wormwood) (Occasional) [-5]
Sleepy (Asleep 1/2 of the time) [-8]
Slow Riser [-5]
Unusual Biochemistry [-5]
Vulnerability (Gold/Silver) (Occasional) (x3) [-30]
Weakness (Sunlight) (1d per 30 minutes) (Very Common; Variable) [-9]

Quirks [-1]
Proud [-1]


Stats [0] Ads [1160] Perks [2] Disads [-171] Quirks [-1] Skills [0] = Total [990]

Opnions ? Suggestions ?
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Old 12-09-2006, 02:00 PM   #2
smurf
Banned
 
Join Date: Jun 2005
Location: Bristol
Default Re: Super-Soldier Vampire-like Template

I had done a much simiplier one

All inclusive soldier for about 950pts with skills etc. I did not bother with all the ads/disads of the schtick horror version - they're just urban myths to fool people and the vampires live up to it to keep them fooled until a time the can pounce.

I remember in the film 'Fearless Vampire Killers'. The young woman holds up a crucifix and the vampire advances, chuckling and exclaiming 'I'm Jewish'!

I might add infectious bite on a 6 or less. This would be a nice 'side effect'.
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Old 12-09-2006, 04:46 PM   #3
Irioth
 
Join Date: Oct 2005
Default Re: Super-Soldier Vampire-like Template

This was meant to be a biologically-plausible racial template, caused by infection with a metamorphosis virus. With very few exceptions, I tried to build up a vampiric supersoldier template with the "hard sci-fi" biological powers suggested in Bio-Tech. The virus giving full skills isn't very plausible in that sense.

As you may notice, there are some classic vampire powers and weaknesses (e.g. vulnerability to holy objects, supernatural features) that don't make sense under these premises, and weren't included in the template. I strived to include only advs and disadvs that made sense as genetic modifications. Think of a combination of Dark Angel and Ultraviolet. The template explains several of the classical vampire weaknesses. Others may have been misinterpreted and misquoted in folklore, if the template is indeed used as the original cause of the legends (and holy objects were often cast in precious metals anyway... but an allergy to gold and silver is biologically plausible, to holy objects per se isn't).

I purposefully omitted Infectious Attack from simple bite, or sharing biological fluids other than blood. Otherwise, contagion is far too easy (esp. from bite; it causes the contagion to spread exponentially, and eventually leads to the "earth is crawling with vampires" scenario). It should typically come from being splattered by the vampire's blood, or ingesting it.
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