10-03-2018, 09:41 AM | #71 | |
Join Date: Feb 2016
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Re: How lethal is a master?
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10-03-2018, 10:04 AM | #72 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: How lethal is a master?
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But even at 1000 points, before they did some training in low TL melee weapon skills, these guys would've had some small trouble dealing with the OP's weapon master if the fight had started in close. I have no doubt either PC would win, but they'd get hurt. Now, they'd carve him up, because their attributes are so much better - they're tougher, faster, can run longer, and are just generally better than the weapon master despite their melee combat skills 'only' being 17-19. Oh, and they're much richer, which translates into enchanted really heavy plate armour and armour piercing impaling crossbow bolts fired from ST21-23 crossbows (2d+6(2) imp or so) and armour piercing swords.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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10-03-2018, 10:14 AM | #73 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: How lethal is a master?
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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10-03-2018, 10:50 AM | #74 | |
Join Date: Oct 2008
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Re: How lethal is a master?
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Then you could only make an exact copy or you would need to be able to visualize it fully that is not really possible normally. Further permanent is one of the things that are specially flagged for special GM scrutiny. So no, you could not create a universe with 1700 points as you would also need a gullible GM and some expensive additional powers to see the whole universe and if you want anything except an exact copy some method to visualize it fully. |
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10-03-2018, 10:57 AM | #75 | ||
Join Date: Oct 2008
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Re: How lethal is a master?
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10-03-2018, 12:12 PM | #76 |
Join Date: May 2012
Location: New Hampshire, USA
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Re: How lethal is a master?
In most of the games I play or run this guys combat skills are substantially higher than the average PCs and he'd win a straight sword-fight. However, the PCs would more than make up for it with durability and super powers. Most PCs have AOE attacks, Maledictions, and other such things which his sword skill wouldn't do much about. And most PCs are tough enough to take a couple of hits from him without going down. So he'd be a frustrating enemy, but not a particularly dangerous one. As an ally he'd be a good battle-buddy.
If you swap out his weapon skills for gun skills it's a different story. He'd likely kill at least one, if not multiple, PCs. He could easily kill all of them if the strategic situation was favorable to him. |
10-03-2018, 12:47 PM | #77 |
Join Date: Oct 2005
Location: Ronneby, Sweden
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Re: How lethal is a master?
Wouldn't you also need to some way to make space for this new universe? Wouldn't Snatcher by itself overlap it with the universe you are in with catastrophic consequences?
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10-03-2018, 03:28 PM | #78 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: How lethal is a master?
My long experience running a modern-day campaign with lots of guns was that Stealth vs. Perception was far more important than Guns vs. pretty much anything (armor, cover, Dodge, etc.). The PCs all had jacked-up Per scores specifically to avoid snipers, and while their star sniper was scary with Guns (Rifle), her Stealth-17 made the difference more often.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
10-03-2018, 04:19 PM | #79 |
Join Date: Feb 2016
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Re: How lethal is a master?
It is easy enough to create a realistic character with Stealth-20+, even on a modest budget of 150 CP. Just have a character purchase DX 12 [40], Craftiness 4 [20], and Stalker 4 [20], and you can buy Stealth (A) DX+8 [2]-20. You could then give them Guns (Rifle) (E) DX+10 [36]-22 and you would have only spent 118 CP. With the extra 100 CP to bring them to 250 CP, they might even actually be more than a one trick pony, as you could give them ST 12 [20], IQ 12 [40], HT 12 [20], Per 20 [40]; Combat Reflexes [15], Fast-Draw (Ammo) (E) DX+2 [2]-14, and a wide range of other advantages, disadvantages, and skills. The end result would be an NPC that could kill people from miles away without being detected.
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10-03-2018, 04:27 PM | #80 | |
Join Date: Mar 2013
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Re: How lethal is a master?
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* non-expert opinion Last edited by mr beer; 10-03-2018 at 04:30 PM. |
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