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Old 06-06-2018, 09:36 AM   #11
RyanW
 
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Default Re: RPG systems as handgun cartridges

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Originally Posted by The Colonel View Post
Maybe we could use BRP for 9mm P ... ?
What about the Palladium system? Something that over promises and is prone to fouling?
More importantly, what is F.A.T.A.L.?
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Old 06-06-2018, 12:30 PM   #12
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Default Re: RPG systems as handgun cartridges

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More importantly, what is F.A.T.A.L.?
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Old 06-06-2018, 04:26 PM   #13
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Default Re: RPG systems as handgun cartridges

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More importantly, what is F.A.T.A.L.?
I wondered earlier about one of those quixotic attempts to chamber a longarm cartridge into a customised handgun that usually injures the user during test firing.
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Old 06-06-2018, 04:50 PM   #14
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Default Re: RPG systems as handgun cartridges

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More importantly, what is F.A.T.A.L.?
The .41 Volcanic, a weak round for a big gun.
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Old 06-07-2018, 02:04 AM   #15
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Default Re: RPG systems as handgun cartridges

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What about the Palladium system? Something that over promises and is prone to fouling?
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Old 06-07-2018, 10:15 PM   #16
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Default Re: RPG systems as handgun cartridges

I guess I would agree with the Savage Lands as /40 S&W - highly overrated and mostly beloved because of marketing.

As for 3.5 as .45 ACP - is the round totally broken and by adding on things to it can do incredibly min-maxed things that make the silly GURPS world-killing advantages look tame by comparison?

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Savage Worlds is .40 S&W. It was marketed as a compromise round which draws the best features from two worlds that of 9mm (systems with mild rules complexity) and that of .45 (formidable rulesets with lots of options and capability of being generic systems) while being tamer and smaller than 10mm, and some people believe it does. At the same time it's often shuned by all three aforementioned lobbies altogether. .45 proponents say it's only marginally bigger than 9mm (doesn't have enough subsystems and options for tinkering) and has excessive recoil (not as neatly made as D&D). 9mm proponents say it's, well, only marginally bigger than 9mm and has exessive recoil. 10mm proponents say that it's watered down to the point of uselessness. It was popular with some serious people (there are many RPGs and settings (re)published as SaWo conversions) for a pretty long timespan, but it looks like it will never climb any higher. Most people with either go with something more powerful and versatile (10mm) or with something long-established (.45 or 9mm). Still, it does its job and sometimes it does hit the sweet spot.

D&D 3.5 is .45 ACP. Formidable, venerated, respected. Has a cult following and lots of versatility. Spawned many derivatives, from .45 ACP +P (Pathfinder) to uncanny things like .41 Avenger (OGL-based homebrew monsters).
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Old 06-08-2018, 11:03 AM   #17
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Default Re: RPG systems as handgun cartridges

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What is lasers and feelings?
Now that I think about it, its probably a bb gun. Fun to use, easy to get ammo for, but ultimately lacking the power of the other devices. It can teach some of the basics, but not all of them.
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Old 06-14-2018, 06:25 PM   #18
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Default Re: RPG systems as handgun cartridges

Given all the scary stories they used to tell, I think D&D are those animal fat cartridges they say caused the Great Mutiny (because they both have a lot of conspiratorial rumors).


Which kind are buck-and-ball?
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