10-20-2017, 01:20 PM | #31 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: [Spaceships] [Ultra-Tech] Building yet another Space Opera setting
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And it provides a ready made point of political intrigue; someone wants a planetary big-shot's help to build a portal system through their territory. Call up analogies with German-Ottoman negotiations in the 1800s over railroads.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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10-21-2017, 09:12 PM | #32 | |
Join Date: May 2010
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Re: [Spaceships] [Ultra-Tech] Building yet another Space Opera setting
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Related to colonization: I'm not sure how many roughly Earth-like planets to have in the Empire. I'm using "roughly Earth-like" loosely here, to include what Space calls ocean worlds, and many with marginal atmospheres. I think about 1 per few hundred cubic parsecs is consistent with current science, if I'm not leading myself astray with Google. I think I want an Empire roughly a hundred parsecs across, maybe slightly less, that way it can be crossed in three months. So you could get several hundred significant extrasolar planets, though I think this is going to be early enough in humanity's colonization of the galaxy that a million inhabitants counts as "significant." Some rough math gives me around 5 billion humans and parahumans living outside the Sol system, whereas Space suggests Earth might support 20 billion at TL10. This IIUC actually fits with how a lot of historic empires have worked—the major population centers can be much more densely populated than the fringes. I think the Empire might have better than a 200:1 population advantage over the Space Elves, for whatever that's worth in balance of power (perhaps not much, given strong self-replicating AI in the hands of Space Elves). |
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