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Old 06-27-2019, 05:07 PM   #1
Scintillant
 
Join Date: Dec 2018
Default Anti-tank weapons

I’ve been pondering the best ways to deal with adversaries with ridiculous amounts of armor and effectively no DX. The most straightforward options are magical, and there are plenty: a Rope spell will render them helpless (immediately or at least very quickly), at which point they can be killed automatically if one takes a full turn (ITL page 126); Drop Weapon on their shield; Sleep; Slippery Floor, etc. Non-magical options seem more limited.

1. Shield rush (ITL page 112) at least takes them briefly out of commission briefly, but inflicts no damage.

2. Aimed shots (ITL, page 120) with certain weapons are a possibility: a successful head shot at DX-6 with a dagger, throwing star or whip bypasses all armor “(the weapon went in through the face guard)” and inflicts double damage.

What other approaches do people use?
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