Quote:
Originally Posted by Grunker
Actually, it's supposed to be a cone that iniates directly in front of the Witcher. Isn't cone handled like this per default?
If not, it should have a Range of 1. What's that limitation called? Making it work like melee attack seems... well very weird, to say the least.
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What Cone does is it fills an area that starts 1 yard wide at the caster, and expands to the maximum width (Cone is a leveled enhancement) at the end of the Max range. So if the Max range is 20 yards, and the Cone is 5 yards, then it'll be 1 yard wide at 1-4 yards, 2 yards wide from 5-8 yards, 3 yards wide from 9-12 yards, 4 yards wide from 13-16, and 5 yards wide from 17-20. To have a DnD-style Cone that's as wide as it is long, you'll need to take the Cone enhancement at a level equal to Max range. For example, Range 5/5 yd (-25%), Cone 5 (100%).