01-13-2018, 04:00 PM | #27 | |||
Join Date: Nov 2010
Location: Arizona
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Re: The Fantasy Trip
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Most importantly, you're disregarding my explanation that Attribute Bloat has insidious effects long before you reach the 90-point wonder. The character essentially becomes a human threshing machine when his DX hits roughly 18, and his ST just continues to decrease his vulnerability as he increases it beyond 18 (which is easier to do since you can effectively stop increasing your DX at about 18-24), while his IQ grows to grotesque proportions as he plumps it up to gain new talents and/or spells. Eventually you would think his 40-pound head would wobble even on his massively thewed neck... I'm wondering if some sort of sliding experience scale based on the current attribute point total of EACH ATTRIBUTE might not go a long way to addressing some of this. Perhaps each point of ST gain should predicated on the existing total of unadjusted ST for that character -- something along the lines of "it costs 100XP TIMES THE NEW UNADJUSTED ST LEVEL to increase ST by 1. Thus, if your ST is 8 and you want to go to 9, it'll cost you 900 XP, while if your ST is 17 and you want to go to 18, it's gonna cost 1800 XP (those numbers are not a "suggestion" btw, instead merely being thrown out to explain the theoretical process) -- similar numbers would apply for DX and IQ. That doesn't solve the fact that DX effectively tops out at roughly 18 (or at best, let's say 24, if you want to wear Plate Armor and carry a shield), whereas the ST and IQ attributes are essentially unlimited in any way, but at least it slows attribute bloat to the point where it takes longer to get to the point of skewing the system. (Edited to add: And naturally, you could use some sort of logarithmic scale here too, instead of the purely arithmetic one I used above. Say, doubling the cost for each ST point gained. Thus, you might pay 900 to get ST 9 (100 x the desired new ST level) while you would pay 2000 to get to ST 10 (200 x the desired new ST level) and 4800 to get to ST 12 (400 x the desired new ST level), and so on. Again, numbers are used solely for illustrative purposes and do not constitute a "suggestion" or "recommendation." Those numbers are probably too extreme in any case, but you get the point.) Last edited by JLV; 01-13-2018 at 04:22 PM. |
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in the labyrinth, melee, roleplaying, the fantasy trip, wizard |
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