09-22-2020, 08:05 AM | #21 |
Join Date: Feb 2016
|
Re: [Spaceships] Drive economics
A slow boat works only if the underlying economics supports the idea. It might instead make more sense to send 'dumb' barges on Hoffman trajectories (or even ITN trajectories) and keep the spaceships close to the source and destination. The way, each spaceship is capable of a faster launch/capture rate, allowing for a higher rate of return on investment.
For example, the Hoffman trajectory for Earth-Mars costs 3.6 mps in delta-v. A SM+10 spacecraft with 4 fusion engines could push a SM+11 barge at 0.005g, requiring 33 hours of acceleration. It would then burn 16.5 hours of acceleration to return to its position, so a total of 50 hours of effort, easily allowing two such trips per week (a 39% utilization rate). If it traveled with the barge though, it would be only used for 1.33 days out of the 237 day trip, which is only a 0.6% utilization rate. So, by leaving the fusion engines at home, you improve utilization rates by 70x. |
09-22-2020, 10:36 AM | #22 | |
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
|
Re: [Spaceships] Drive economics
The main problem I've always with the Hohmann trajectory (think Santa) is the long wait time between launch windows.
Quote:
Dalton “who wouldn't want to be a passenger on that barge” Spence
|
|
09-22-2020, 10:47 AM | #23 | |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: [Spaceships] Drive economics
Quote:
However, the wait time isn't as long as it sounds, because that waiting occurs while you are traveling. For a craft that makes the transit every time its window comes up (2.15 years), it spends 1.41 years in travel time and 0.74 years waiting (not sure exactly how that time is split between the ends). Last edited by Anthony; 09-22-2020 at 11:02 AM. |
|
09-22-2020, 11:48 AM | #24 | |
Join Date: Feb 2016
|
Re: [Spaceships] Drive economics
Quote:
Hoffman trajectories work regardless of timing, it is just that the optimal trajectories (the shortest time traveled) occur infrequently. The timing matters for living cargo and passengers, but it does not matter for nonliving cargo. Barges are likely to only transport nonliving cargo. As for the fusion tugs, the required delta-v is relatively small. In the case of the tugs, two tanks would be sufficient, as that is 24 mps. When pushing the barge, the tug burns 14.4 mps of delta-v to accelerate the tug and the barge to 3.6 mps. After detaching, the tug burns 3.6 mps to negate the previous delta-v difference and another 3.6 mps to return to its original point (leaving 2.4 mps for manuevering). A tug would probably have 8 fuel tanks, meaning that it would need refueling every month. |
|
09-22-2020, 05:12 PM | #25 |
Join Date: Mar 2013
|
Re: [Spaceships] Drive economics
It should also be pointed out that at TL 10 or higher, High Automation reduces the overall cost of running a ship, assuming that each workspace is filled by Joe Schmo who's making the standard G$5,600 for his TL. As a matter of fact, the break even point for High Automation is just over G$3,700* on a per workspace basis, meaning that even TL 9 schlubs are likely to cost more, assuming they don't make the bare minimum. Not to mention they don't come with pesky things like human error, death benefits, etc.
Jinumon *EDIT: That's based on a ship life of 25 years, which is the standard for commercial naval vessels launched after 1946. Last edited by Jinumon; 09-22-2020 at 05:16 PM. |
09-22-2020, 06:49 PM | #26 |
Join Date: Feb 2016
|
Re: [Spaceships] Drive economics
If you assume 1.5% of capital costs per month for repayment/replacement and operations and maintenance, the effective minimum monthly cost of High Automation is $15,000 per required technician. Now, there is some economic benefit to not having to use cabin space or not having to supply provisions, but it is not quite as good as you are suggesting for a realistic setting. In general though, it probably only makes sense for long duration trips, as the reduced provisions allow for extra cargo or reaction mass.
|
09-22-2020, 07:17 PM | #27 | |
Join Date: Mar 2013
|
Re: [Spaceships] Drive economics
Quote:
Jinumon |
|
09-22-2020, 11:00 PM | #28 |
Join Date: Feb 2016
|
Re: [Spaceships] Drive economics
No, that is the simplified assumption for costs (Spaceships 2, p. 31). The maintenance costs for cheap and very cheap ships are in addition to the 1.5% of the cost per month. With cheap spacecraft, this ends up being 2.5% of its cost per month. With very cheap spacecraft, this ends up being 5.5% of its cost per month.
|
09-22-2020, 11:52 PM | #29 |
Join Date: Aug 2004
Location: Wellington, NZ
|
Re: [Spaceships] Drive economics
It is. The maintenance cost of a ship that's not cheap or very cheap is the cost of paying the maintenance crew. What's more, the monthly or weekly cost of parts for (very) cheap ships isn't reduced by automation, and so is a separate issue.
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
09-23-2020, 03:28 AM | #30 | |
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
|
Re: [Spaceships] Drive economics
Quote:
(BTW, I've never heard of Hoffman trajectories.) As for using a tug, the ΔV of the tug/barge combo equals the ΔV of the tug * its LWT / the LWT of the tug/barge combo. Thus if you want a tug to push a barge that is 2 SM larger (10 × its mass) from Earth orbit to the transfer ellipse it would need to have a total ΔV of at least 3.9 mps × 11 = 42.9 mps in the tug's tanks not counting what it would need to get home (another 3.9 mps at least). A Quarterhorse-Class Deep Space Tug (TL9) (Spaceships 6 p.15) could manage launching a SM+11 barge (barely) if you put collapsible tanks in 3 of the 4 cargo holds. (It could manage an SM+10 barge on its own.) Dalton “who likes playing with numbers” Spence
|
|
|
|