05-03-2015, 08:40 AM | #1 |
Join Date: Aug 2013
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What TLs you need to have and sustain a ecumenopolis
So I got my world building hard hat on and I plan to make a fantasy/supers game set in a world covered by a city, now inspiration comes from the plane Ravnica from Magic the Gathering and just the love of having adventures in massive cities which I have played but never runned.
Now have a world would require high TLs in fields which I assume would be Agriculture, Architecture, Civil and Production. I'm think of having this world set in a baseline of TL4-5, TL8-9 or TL10 but with the splits that have this world able to be a ecumenopolis. This world may be part of a shared universe so that it be important to list these higher TL splits. Taking from Ravnica, it seem TL4 with some guilds being at TL1-3 and others being at TL5-6 and even one with TL11 biology (Simic).
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05-03-2015, 10:22 AM | #2 |
Join Date: Jun 2006
Location: On the road again...
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Re: What TLs you need to have and sustain a ecumenopolis
Ah, ecumenopoli... very hard to figure out, even harder to sustain. Examples in sci-fi are Geidi Prime (Dune), Coruscant, Nar Shaddaa (both Star Wars), New Detroit (Wing Commander: Privateer), and arguably Cybertron (Transformers).
First, you need a food source able to feed several hundred billion people. Importation of food isn't going to be enough. You'll probably want food vats, with plant and animal matter grown from stem cells, which is experimental at TL8 and apparently mature TL9. Entire localized megalopoli on the planet could be dedicated to doing nothing but growing food for the rest of the planet's populace. Socially, burial is nigh impossible in such an artificial environment. I imagine that cremation will be common, perhaps including an undercurrent of Soylent Green, with the dead being processed into food. Whether the Soylent Green angle is public and socially acceptable, hidden and scandalous, or hidden but no real outrage should it be revealed, is entirely on the feel you're going for. Just my $0.05 worth.
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05-03-2015, 11:34 AM | #3 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What TLs you need to have and sustain a ecumenopolis
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I think GURPS Thaumatology: Urban Magics has a couple of paragraphs about the topic. And GURPS Fantasy has a short discussion of the benefits of casting plant and weather spells ceremonially, with the aid of the 100 adults in a village, for getting good food output.
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05-03-2015, 11:36 AM | #4 |
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Re: What TLs you need to have and sustain a ecumenopolis
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05-03-2015, 01:46 PM | #5 |
Join Date: Dec 2010
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Re: What TLs you need to have and sustain a ecumenopolis
Of course, it also depends on just how dense you want your city-planet to be. An entire world coated with an evenly-dense suburban carpet would still house tens or hundreds of billions of people, and there'd be plenty of green space nonetheless. It'd just be carefully managed and manicured green space.
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05-03-2015, 02:12 PM | #6 | |
Join Date: Jul 2007
Location: West Virginia
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Re: What TLs you need to have and sustain a ecumenopolis
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05-03-2015, 02:40 PM | #7 |
Join Date: Mar 2008
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Re: What TLs you need to have and sustain a ecumenopolis
That is LOTS of people. If the current world population lived at Hong Kong densities it would all fit in Texas easily. Asimov had 45 billion on Trantor which gives a density like England. Lots of city but hardly no open land. Given how deep/tall he made the levels you would have to wander miles to find another person. So maybe less land area then Earth and the oceans are the food source?
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05-03-2015, 02:56 PM | #8 | |
Join Date: Dec 2007
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Re: What TLs you need to have and sustain a ecumenopolis
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Last edited by David Johnston2; 05-03-2015 at 03:01 PM. |
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05-03-2015, 03:01 PM | #9 | |
Join Date: Jun 2006
Location: On the road again...
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Re: What TLs you need to have and sustain a ecumenopolis
Quote:
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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05-03-2015, 03:22 PM | #10 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What TLs you need to have and sustain a ecumenopolis
If you assume the same radius as Earth, you have a surface area of ~200,000,000 square miles. That sets a minimum of 5,000 per square mile. That's in the neighborhood of third world hellholes like Helsinki, Honolulu, and Montréal. Of course that's a minimum; if some of the planet is ocean, glaciers, mountains, and the like you'll multiply by a small number.
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Tags |
city building, tech level, world building |
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