03-19-2019, 07:25 AM | #11 | ||
Join Date: Aug 2004
Location: Udine, Italy
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Re: Mortar fire
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It's in the word "area". Note it is absent in the second definition. With a mortar, a howitzer, an orbital weapon, an unguided torpedo, an ICBM and even a 406mm battleship battery firing from 15 miles away you are firing at a place. It changes little if you yourself can see it. |
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03-19-2019, 07:31 AM | #12 |
Join Date: Aug 2004
Location: Udine, Italy
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Re: Mortar fire
With the exceptions already mentioned, determined by the fact that the mortar operator also is the FO, I would use the rules provided in High Tech.
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03-19-2019, 09:30 AM | #13 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Mortar fire
I think there are a one or two quite odd mortars that can be used in direct fire mode. The one I remember though it's way back in the back of my mind was a Coast Guard piece of all things. How they managed that is odd as the Coast Guard would not want a weapon with a lot of authority as it's first priority. However it may have originally been a flare launcher.
I am speaking of something I read about a very long while back so sorry if I am vague.
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03-19-2019, 10:14 AM | #14 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Mortar fire
I would think that any mortar could be used at a low angle if it had an appropriate stand, it's just that mortar stands aren't designed for low angles.
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03-19-2019, 10:25 AM | #15 | |
Join Date: Aug 2004
Location: Udine, Italy
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Re: Mortar fire
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The point of this thing - which you understandably define "odd" - is that it was actually a gun-mortar, not a normal mortar. The tell is in that, if you wanted to engage a target with direct fire, you switched to "trigger mode". A true mortar's round is activated by dropping it down the tube. |
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03-19-2019, 10:31 AM | #16 | |
Join Date: Aug 2004
Location: Udine, Italy
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Re: Mortar fire
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You could push it violently down the tube, replacing gravity with muscle force - but that amounts to the risk of having an unfired round sitting at the bottom of your tube, something mortar crews intensely dislike, with reason. There are the so-called gun-mortars, of course, like the one mentioned above. You can fire them with a trigger, and in some case you don't even muzzle-load them; they have an opening breech and you load the round like in a gun. The Italian Brixia Modello 35 light mortar of WWII was designed that way, and the intention was exactly that it be able to fire direct, like an infantry support gun. In practice, it was seldom done. So to amend my position as stated above, yes, if you have a gun-mortar, AND a proper mount, a proper activation system, and a proper round, you can fire a mortar as a gun - with Gunner. But it's an exception to the rule, and the conditions described here make it, really, a sort of short-barrelled, light-weight gun (regardless whether it's called a mortar), rather than a mortar proper. |
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03-19-2019, 10:47 AM | #17 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Mortar fire
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03-19-2019, 11:22 AM | #18 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Mortar fire
For all shots at less than absolute max range, there are two solutions to the ballistics equations, and they are quite different; mortars use the higher angle solution, and are also very low velocity.
Consider a shot at 300 meters, which is a reasonable infantry engagement range. In all cases I am ignoring air resistance. A rifle bullet will have a travel time of about 1/3 of a second, and must be aimed slightly over a meter over its target (assuming the sight is zeroed at 0m; if it's zeroed at 200m you only need to aim about 40cm above). A pistol bullet will have a travel time of 2/3-1s, and thus must be aimed 5-10 meters above its target. A 150m/s direct fire round (similar to a mortar) has a 2s travel time and must be aimed 40m above the target. A minimum velocity round, fired at 45 degrees, has a velocity of 54m/s (38m/s v and h) and a travel time of 7.7s. A 150m/s high angle round aimed 300m away has a travel time of 30s... |
03-19-2019, 11:47 AM | #19 |
Join Date: Jan 2019
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Re: Mortar fire
This Is my initial problem in interpreting the rules of High Tech:what are the tables and mods involved in each of the 3 scenarios described in my first post? The thread Is derailing a bit...
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03-19-2019, 12:19 PM | #20 | |
Join Date: Aug 2007
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Re: Mortar fire
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This is one of the reasons that Artillery fire seldom achieves direct hits. Mostly you're going for "close enough" and after using the Scatter rules for rounds that don't get the direct hit you may well be close enough. You always use Artillery Skill unless you have one of those odd gun/mortars and are using it in low trajectory mode. Regular mortars always use Artillery even when engaging in direct line of sight. Take time to Aim and get Acc and the possible +2. You need all the help you can get.
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