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Old 03-20-2019, 11:01 PM   #31
DouglasCole
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Default Re: Dungeon Dinosaurs

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Originally Posted by evileeyore View Post
Totes cool. These guys are straight up Dinomen. So if you have a better name for the race, I'll play ball (I admit that the nord languages are not my strong suit).


Hmmm... Dinosaur is risaešla, men is mašur or karlar in Icelandic... Risaešur? (According to google translate which has a strong babblefish smell to it)
gangaethla means walking lizards.

risaešla means "giant lizard"

If you want lizard-man, it's ešlamašr (lizard man) or ešlamašur. Lizard-people or lizard-folk is ešlufolk.
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Old 03-21-2019, 05:34 AM   #32
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Default Re: Dungeon Dinosaurs

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If you want lizard-man, it's ešlamašr (lizard man) or ešlamašur. Lizard-people or lizard-folk is ešlufolk.
So.... what would "flightless bird men/folk" be?
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Old 03-21-2019, 05:59 AM   #33
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Default Re: Dungeon Dinosaurs

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So.... what would "flightless bird men/folk" be?
gangandi fuglsmašur

walking bird-man
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Old 03-21-2019, 04:04 PM   #34
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Default Re: Dungeon Dinosaurs

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gangandi fuglsmašur

walking bird-man
Fuglsmašur it is!
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Old 03-21-2019, 05:32 PM   #35
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Default Re: Dungeon Dinosaurs

I love the translations, just wish they didnt have those accent marks.
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Old 03-21-2019, 06:57 PM   #36
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Default Re: Dungeon Dinosaurs

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I love the translations, just wish they didnt have those accent marks.
Heh.

ALT-0240 for š
ALT-0246 for ö

I think there might be a way to get the PDF search to work for Nordvorn instead of Noršvõrn; I'll have to ask an expert.
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Old 03-22-2019, 12:52 PM   #37
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Default Re: Dungeon Dinosaurs

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Heh.

ALT-0240 for š
ALT-0246 for ö

I think there might be a way to get the PDF search to work for Nordvorn instead of Noršvõrn; I'll have to ask an expert.
Copy paste should work. That helps with the words you know where they are if your looking for more. So grab the tile or run to the index.
Indexes will be more important than usual in these books, especially for those of us with poor memories or no list of alt codes handy.
A tiny little box in the glossary or an appendix of used codes might be helpful as well.
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Old 03-22-2019, 01:16 PM   #38
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Default Re: Dungeon Dinosaurs

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Originally Posted by martinl View Post
Domestic ones (for riding) could have heavy crystal lenses over their eyes. If they are naturally nocturnal, the daylight lenses would be smoked crystal.

Yes, I AM suggesting lizardmen riding in on a T-Rex wearing wicked cool shades, why do you ask?
... Unless we can find a miniature, I am not letting you play one in my next campaign. And even if we do find a miniature, there's a better than 50% chance I'mma not gonna let you do it, buddy!
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Old 03-22-2019, 01:53 PM   #39
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I saw your video and at the end it discusses dinosaurs in your setting. You say dinosaurs fit in a Norse-ish adventure because they are awesome. They may be awesome but having a brontosaurus wandering around in a Viking adventure could also be thought of as being absurd instead of awesome. I guess it is just a matter of taste. For me what I thought was awesome in the Hall of Judgement was the nordalfar having the fairy veil. They can remain hidden from normal people just like in the stories of fairies yet they are not completely invisable and thus super powerful. The nordalfar are not super powerful either yet they still seem a lot more fairy like than the AD&D orcs and goblins.
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Old 03-22-2019, 05:21 PM   #40
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Default Re: Dungeon Dinosaurs

Brontosaurus is a bit of an absurd dinosaur, though. It makes everything goofy (until it steps on you, then it gets really serious).

Something like Spinosaurus (or Dimetrodon, which isn't a dinosaur but is still awesome) and things in the spinosaur family, or the big running pre-crocodiles (yes, big crocodiles that ran - again, not dinosaurs, but I feel they can be admitted anyways) make for fantastic dragons.
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