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Old 10-11-2015, 05:32 AM   #1
ssveter
 
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Default Damaged Based on Super ST

How do you set damage for melee weapons and for that matter Melee Attacks:ST Based to be based on Super ST.
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Old 10-11-2015, 06:54 AM   #2
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Default Re: Damaged Based on Super ST

Select the item you want to change, click Edit, then look for the Damage Based On field just above the attack mode listings. Enter the following into that field:
ST:Super-Effort Striking Strength

For a few items, such as the Brawling or Karate skills, each mode is based on a different thing. In that case you need to click the small arrow next to each damage listing and enter ST:Super-Effort Striking Strength into that field.
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Old 10-12-2015, 07:05 AM   #3
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Default Re: Damaged Based on Super ST

Well, I tried that.

Still not reflecting the Super ST damage.

I also tried making a custom Melee Attack Super ST based....that didnt work either.
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Old 10-19-2015, 01:35 PM   #4
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Default Re: Damaged Based on Super ST

Does the character actually have the Super-Effort Striking Strength stat?
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Old 10-27-2015, 01:16 AM   #5
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Default Re: Damaged Based on Super ST

Do you use a weapon or just the punch/kick damage? Weapons are limited to the damage they can do, no matter how high your ST is.
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