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Old 07-21-2016, 02:50 AM   #1
Tolta
 
Join Date: Jul 2016
Default [Psionic Powers] First time Psi-user questions

Hello there! I'm soon to be a part of a campaign that features Psi users and, after reading up on the topic, I have a few questions and I'm also looking for some suggestions.

Firstly, my direct questions:
1. The Psionic power TK Grab suggests that the power is akin to "manipulate
anything you can see as if you had a distant pair of hands", can I take this to mean that the power allows you to utilize two hands to hold two separate items/weapons/etc at once, or, for mechanics reasons, is it only one hand that is 'usable'? Furthermore, if indeed a pair of hands can be controlled individually, what sort of advantages or modifiers would be required to allow the pair of hands to be used in combat, perhaps both being able to attack simultaneously?

2. In case, for the purposes of TK Bullet, there are no pebbles around to be used, would one be able to carry a pouch of reserve stones? Also, what would the weight of this ammunition be? I've looked it up in various books and so far I've only been able to find costs, not weight. Plus, since the campaign will be TL11, would there be any sort of mildly futuristic alternative to pebbles that might work with the skill which could be kept on the character, e.g. shaped metallic shards?

3. Final clear question, is TK Grab as powerful as it seems to be? Within the rules for TK Grab, it states that "you may substitute an IQ-based roll for that skill, if better.", in regards to the usage of hands for things such as judo grabs or flail usage. Does this also extend to non-combat purposes? Could the hands be used for, say, knot tying, where instead of rolling for that skill, the IQ roll could still be substituted, for that example and for any other skill that is relevant to the usage of ones hands?

Now, looking back on my first question, I'm already rather sure that TK Grab would not feasibly allow me to utilize two hands individually, but, since this idea has piqued my interest, is there any way to build a character with this potential? If so, what would be needed? Since I am new to Psis, I'm not overly sure myself, hence my desire to hear suggestions from anyone kind enough to reply here! Also, I would hope that Compartmentalized Mind wouldn't be needed for the sake of utilizing two hands via TK Grab, but I realize that is a possibility. Also, just to clarify, my current idea for using TK Grab would be to use it to 'hold' a zap glove and to use that as a combat option, zapping distant foes while utilizing other Psi techniques, potentially.

Regardless, I'd love for someone to help me out and have a think about TK Grab with me, to ponder about how it could be weaponized to the potential of, say, allowing two separate hands to utilize the same melee weapon and be able to function in combat effectively. Thank you in advance to anyone who will reply!

Last edited by Tolta; 07-21-2016 at 02:54 AM.
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psionic, psionic campaigns, psionic powers, psionics, tk grab


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