Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 01-13-2010, 08:40 PM   #1
Poisoned Tea
 
Join Date: Feb 2009
Default Operation Endgame

I am pretty interested in this adventure, but I'm pretty sure it's not 4th edition. What edition is it, and would it be difficult to run with 4th? What sorts of changes would I have to make for it to be compatible?
Poisoned Tea is offline   Reply With Quote
Old 01-13-2010, 08:47 PM   #2
Ego Archive
 
Join Date: Jun 2006
Location: Mpls, MN
Default Re: Operation Endgame

Quote:
Originally Posted by Poisoned Tea View Post
I am pretty interested in this adventure, but I'm pretty sure it's not 4th edition. What edition is it, and would it be difficult to run with 4th? What sorts of changes would I have to make for it to be compatible?
I'm pretty sure that book is 3rd Edition, but I don't think it would be too difficult to adapt, I will have to look through my copy of it.
__________________
Profession Life path Templates

[DF]One Shot - Crevan Brokenhand's Last Rest

Towndale: A user generated fantasy town for any game system.
Ego Archive is offline   Reply With Quote
Old 01-13-2010, 09:06 PM   #3
Poisoned Tea
 
Join Date: Feb 2009
Default Re: Operation Endgame

Well, publishing date says 1993. So I figured it'd be something other than 3rd ed, but I don't really follow the dates of the editions.
Poisoned Tea is offline   Reply With Quote
Old 01-13-2010, 09:49 PM   #4
copeab
 
copeab's Avatar
 
Join Date: Mar 2005
Location: near Houston
Default Re: Operation Endgame

Quote:
Originally Posted by Poisoned Tea View Post
Well, publishing date says 1993. So I figured it'd be something other than 3rd ed, but I don't really follow the dates of the editions.
If it's 1993, it's 3e.
__________________
A generous and sadistic GM,
Brandon Cope

GURPS 3e stuff: http://copeab.tripod.com
copeab is offline   Reply With Quote
Old 01-13-2010, 10:52 PM   #5
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: Operation Endgame

It's 3e, but I've heard that it's easily adaptable and awesome as hell from multiple forum users.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
Old 01-13-2010, 10:58 PM   #6
Rocket Man
Petitioner: Word of IN Filk
 
Join Date: Aug 2007
Location: Longmont, CO
Default Re: Operation Endgame

Quote:
Originally Posted by Crakkerjakk View Post
It's 3e, but I've heard that it's easily adaptable and awesome as hell from multiple forum users.
Yes and yes. It's actually a series of four adventures that can be run either independently or as a campaign, for an Espionage-themed group. The last adventure also has some leeway to involve Special Ops if you like.

Note that the first adventure has some "winding down the Cold War" themes to it ... but given Putin's Russia, it shouldn't be too hard to bring it up to date.

EDIT: As far as making it 4e compatible, probably all that needs to be changed are the values on the character sheets and the way languages are handled. The stories themselves aren't overly rulebound.
__________________
“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking”
--Elizabeth McCoy, In Nomine Line Editor

Author: "What Doesn't Kill Me Makes Me Stronger"
Rocket Man is offline   Reply With Quote
Old 01-14-2010, 01:08 AM   #7
Graham
 
Graham's Avatar
 
Join Date: Aug 2004
Location: North Yorkshire, UK
Default Re: Operation Endgame

I actually ran the first adventure ("Operation Endgame" itself) a couple of months ago. I ran it using 4e and didn't do any prep work to convert from 3e in advance. The story can run in a way that involves pure investigation and stealth, and if it does come down to combat you can pretty much use the 3e stats or adapt them on the fly.

I left it set at the end of the Cold War and ran it as a period piece, so there was no updating required.

It was good stuff, too. Recommended.

Graham
__________________
Free GURPS tools for Fantasy Grounds at www.spyke.me.
Graham is offline   Reply With Quote
Old 01-14-2010, 01:19 AM   #8
Max Schreck
 
Max Schreck's Avatar
 
Join Date: Mar 2006
Location: Copenhagen
Default Re: Operation Endgame

Operation Endgame is indeed a nifty little Espionage campaign, and as said it is easily adaptable to 4e.

The first adventure, while very entertaining and plot-wise one of the best of the campaign, is incredibly poorly researched, however. You might want to do some research yourself on Denmark and Copenhagen for the first scenario, because everything in the book is wrong, from the native names, the currency value, the legal status of firearms, and the standard issue sidearms of the police.

As an example, we do not have armed security guards at research institutes, and we certainly don't have apartment buildings with .44 Magnum-toting security guards patting down visitors in Denmark. In fact, I'm having a hard time imagining many First World countries where you have to go through that ordeal, when you want to visit your aunt.

Cheers,

Max
__________________
"Les préjugés sont la raison des sots."
Max Schreck is offline   Reply With Quote
Old 01-14-2010, 04:24 AM   #9
Graham
 
Graham's Avatar
 
Join Date: Aug 2004
Location: North Yorkshire, UK
Default Re: Operation Endgame

Quote:
Originally Posted by Max Schreck View Post
... The first adventure, while very entertaining and plot-wise one of the best of the campaign, is incredibly poorly researched, however. You might want to do some research yourself on Denmark and Copenhagen for the first scenario, because everything in the book is wrong, from the native names, the currency value, the legal status of firearms, and the standard issue sidearms of the police. ...
Indeed.

The prep work that I did do involved Googling relevant history and dusting off the Chronicle of the 20th Century. It took me a fair while to nail an appropriate start date as well, which isn't mentioned in the scenario but which boils down to a fairly narrow window given the elements of the story relevant to the breakup of the Soviet Union.

Graham
__________________
Free GURPS tools for Fantasy Grounds at www.spyke.me.
Graham is offline   Reply With Quote
Old 01-14-2010, 07:10 AM   #10
Poisoned Tea
 
Join Date: Feb 2009
Default Re: Operation Endgame

That's good to know that it's 3e. I'll be buying this pretty soon, then. This seems like an excellent set of adventures to use with the High Tech I got for Christmas. I don't concern myself too much with the facts of the adventure if they're fun (I'm also from a former USSR country, so I'm expecting to notice a few mistakes, but fun is more important than facts in an RPG... my last one had Emperor Norton of San Francisco trying to stop a bank robbery in 1898, 18 years after his death).
Poisoned Tea is offline   Reply With Quote
Reply

Tags
4th edition, endgame, operation, operation endgame

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:26 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.