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Old 01-15-2015, 12:57 AM   #1
Flyndaran
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Default Two legged kick for those with extra legs?

I statting up a character similar to a kangaroo. They rear back onto their tails to deliver vicious two legged kicks.

But I can't find anything that fits in Martial Arts.
It's not a drop kick as that requires a step forward and counts as a move and attack.

I feel like I might be missing something obvious. So any help would be appreciated.
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Old 01-15-2015, 01:34 AM   #2
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Default Re: Two legged kick for those with extra legs?

I think I'd use Dual Weapon Attack technique for Kicking and leave it at that.
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Old 01-15-2015, 01:37 AM   #3
Flyndaran
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Default Re: Two legged kick for those with extra legs?

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Originally Posted by the_matrix_walker View Post
I think I'd use Dual Weapon Attack technique for Kicking and leave it at that.
That makes perfect sense. But for my kangaroo like people, it should be a realistic technique, for two legged kicking only, rather than the cinematic DWA.

Roos certainly practice and kick quite effectively, after all.

A perk to account for their rules exemption should work.

I knew I was probably over thinking things. Thanks.
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Old 01-15-2015, 03:07 AM   #4
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Default Re: Two legged kick for those with extra legs?

What is the difference between a punch and a kick?

Adjust Two-Handed Punch accordingly.
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Old 01-15-2015, 06:37 AM   #5
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Default Re: Two legged kick for those with extra legs?

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Originally Posted by Flyndaran View Post
A perk to account for their rules exemption should work.
Heck, the RAW Perk to allow you to buy up DWA in a realistic campaign requires both attacks be at a single target, which would be eminently appropriate here.
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Old 01-15-2015, 10:05 AM   #6
Kromm
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Default Re: Two legged kick for those with extra legs?

Also note that Dual-Weapon Attack is cinematic for humans. I wouldn't even require a perk for the specific version that lets you do two kicks if you have a tail to balance on. I would, however, charge points for a tail that strong, probably counting it as Extra Legs [5].
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Old 01-15-2015, 01:19 PM   #7
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Default Re: Two legged kick for those with extra legs?

Also, cinematic maneuvers doesn't necessarily always mean "breaks reality down" so much as "try this in an actual fight and you will get your ass kicked". Martial artists do cinematic moves in katas and exhibitions pretty regularly, as do pro wrestlers.

It's certainly possible for someone to attack with two weapons in one second - it's just likely to be so telegraphed and underpowered as to be useless.

Lastly, feel free to invent a new technique or maneuver, or to adapt one, when dealing with non-humanoids. The idea is that mostly everything in MA is based on humans.
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Old 01-15-2015, 03:48 PM   #8
Flyndaran
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Default Re: Two legged kick for those with extra legs?

Quote:
Originally Posted by Kromm View Post
Also note that Dual-Weapon Attack is cinematic for humans. I wouldn't even require a perk for the specific version that lets you do two kicks if you have a tail to balance on. I would, however, charge points for a tail that strong, probably counting it as Extra Legs [5].

Real kangaroos use it as another leg when crawl-walking pentapedally, but that's too much hassle for my write up.

It doesn't go that far for my kangaroo people. Take out one of their real legs and the tail just acts like a ready made crutch for leaning on.
It's not like they can use tails to hop.
Movement would of course go WAY down, but Lame: missing leg allows Move 2 with crutch. So my tail acts like a

Despite what Gurps says, one legged people can stand upright and even make small hops without automatically falling down.
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Last edited by Flyndaran; 01-15-2015 at 05:55 PM.
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Old 01-15-2015, 05:13 PM   #9
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Default Re: Two legged kick for those with extra legs?

Speaking of that, what about a horse or mule or centaur who kicks with both back legs? Dual Weapon Attack again?
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Old 01-15-2015, 09:11 PM   #10
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Default Re: Two legged kick for those with extra legs?

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Speaking of that, what about a horse or mule or centaur who kicks with both back legs? Dual Weapon Attack again?
They can't see where they kick and accuracy is always horrible. Sounds like a panicked wild DWA attack geared more toward keeping predators from getting into close combat than a true kick to injure.
The fact that people often don't get out of the way fast enough is more a failure on our part than success on theirs.
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