02-18-2015, 10:54 AM | #1 |
Join Date: Nov 2004
Location: Niagara, Canada
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Building nukes from scratch
I have a plotline I'm thinking of ending with a bang - more specifically, /lots/ of /really big/ bangs, in the form of a Project Orion launch. However, I also want to stay within real-world physics, and I'm looking for advice and suggestions.
Some decades after the Singularity ate all the cities and 99% of the population, Our Heroes, wandering around near Buffalo and Lake Erie, are likely going to get their hands on a 'factory seed', a small (non-superscience TL10ish) robofac that can Von Neumann itself into a larger one. Due to Plot, they are likely to decide that their best option is to get the bleep off of Earth; Ganymede is probably far enough away to avoid whatever gray goo gets released. I've seen mentions a version of Project Orion which uses curium-245 as the nuclear explosive. By my back-of-the-envelope figuring, it would take roughly 15 tons of the stuff to get the necessary delta-v. Given that curium tends to be produced in microgram quantities these days, this seems problematic. Is there any theoretically feasible way to massively increase the production, or will I have to focus on the more usual radioisotopes? Assuming that we have to work with either U-235 or Pu-239 made from U-238, and that any existing stockpiles were eaten along with the cities, the nearest significant source of uranium ore seems to be Elliot Lake in Ontario ( https://en.wikipedia.org/wiki/Uraniu...Canada#Ontario ). Any comments on what it would take to go from post-apocalyptic raw nature to several thousand nuclear pulse bombs ready to go?
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02-18-2015, 11:11 AM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Building nukes from scratch
Magic? Refining fuel for nuclear weapons is still basically a project of years for a nation.
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02-18-2015, 11:13 AM | #3 |
Join Date: Nov 2004
Location: Niagara, Canada
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Re: Building nukes from scratch
Taking years is fine, plot-wise. I'm hoping that the existence of the robofac can compensate for the lack of a globalized economic system.
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02-18-2015, 11:26 AM | #4 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Building nukes from scratch
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Step 1: build an economy on the scale of a nation state. It can be a modest size one, a GDP of $100B/year can probably manage an assembly line for a couple of nukes per year. Step 2: Okay, you've got an organized government on the scale of a nation state. Why were you thinking of leaving in the first place? |
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02-18-2015, 11:44 AM | #5 | ||
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Building nukes from scratch
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You may also need to set up a nuclear explosives R&D & Test infrastructure, because I suspect that compact nuclear bomb design is a field of engineering that might be omitted from the database of a factory seed, on safety grounds. Edit: It's an advanced field of engineering, and neither easy nor obvious. Edit: Recommended reading: The Making of the Atomic Bomb, Richard Rhodes. Probably still the best account of what was required the first time round. Project Orion, George Dyson, gives you an idea of what's required for the spacecraft. Which includes quite a bit of R&D&T. Last edited by johndallman; 02-18-2015 at 11:49 AM. |
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02-18-2015, 11:49 AM | #6 | |
Join Date: Jun 2006
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Re: Building nukes from scratch
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If it's a slightly more superscience-y nanofactory that can make anything in a small package it may be more feasible - these sorts of things tend to have radical self restructuring abilities which mean you don't need nearly as many specialized factories, and a sort the atoms capability that can filter all the materials you need out of Lake Eire given enough time, which spares you from having to establish outposts all over the place. On the other hand, it does call into question why you want an *Orion* spaceship. Why not use it to make few copies of the seed and a launcher just big enough to get one to your destination and one to some suitable near Earth asteroid. You build the colony infrastructure at the destination before anybody arrives, turn the asteroid into the interplanetary transport, and move it to low Earth orbit. Now all you need to build on Earth is just enough lift to get your naked population to the transport alive, which isn't nearly as big a project.
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02-18-2015, 12:01 PM | #7 | ||||
Join Date: Nov 2004
Location: Niagara, Canada
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Re: Building nukes from scratch
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02-18-2015, 12:10 PM | #8 | |
Join Date: Nov 2004
Location: Niagara, Canada
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Re: Building nukes from scratch
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I could plausibly have one such entity's plans involve dropping some tech where Our Heroes could find it that would reduce the time required to build an Orion - say, a cache of computer chips that pass every anti-malware inspection check, or a database including relevant details that would be hard to find elsewhere. Nukes, however, simply require certain amounts of certain atoms that aren't so easy to get a hold of.
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Thank you for your time, -- DataPacRat "Then again, maybe I'm wrong." |
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02-18-2015, 01:10 PM | #9 | |
Join Date: Jun 2006
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Re: Building nukes from scratch
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Assuming obliterating a group trying this isn't the easy solution, they might want to hand out a space drive with less weapons potential. Though really *anybody* with a decent space drive in your own star system has to be considered some sort of threat, given what a even a moderate sized rock moved onto the wrong trajectory can do to a planet. Maybe something they can't actually duplicate? "Here take these indestructible meshes of something not even made of atoms. They'll fuse hydrogen flowing through them from the orange to the purple side. Go build fusion torch ships and go away".
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02-18-2015, 01:38 PM | #10 | |
Join Date: Nov 2004
Location: Niagara, Canada
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Re: Building nukes from scratch
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(There's more to it than that; like I said, it's complicated.)
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Thank you for your time, -- DataPacRat "Then again, maybe I'm wrong." |
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