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Old 05-29-2019, 01:03 PM   #31
Astromancer
 
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Default Re: 1001 Planets [Space]

Munsin

Named for the Korean god of Doorways and boundaries Munsin is a very rare tidelocked planet Earth life can survive on.

Year 0.87 Standard Years

Day 0.87 Standard Years

Gravity 1.07G

Land/Sea Ratio 31.4 to 68.6

Munsin happens to have a fairly large part of it's habitable zone with land in it. But it's the oceanic circulation that keeps this world habitable.

Munsin was seeded with Earth life forms as an experiment. Why the planet was sterile before the seeding is unknown, and troubling.

The human population of Musin is drawn mainly from minor human cultural groups that were nearly extinct or assimilated. Mainly low tech, but Bretons and Galicians run the spaceport.

There is considerable anthropological work done on these groups and their communities.

The oceanic circulation is impressively through on Munsin. Thus the fishing is fantastic. Both commercial and sport fishing are important industries.
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Last edited by Astromancer; 05-31-2019 at 05:37 AM.
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Old 05-30-2019, 09:10 PM   #32
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Default Re: 1001 Planets [Space]

An eccentric orbit will add to the amount of land that sees the sun.
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Old 05-31-2019, 05:36 AM   #33
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Default Re: 1001 Planets [Space]

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Originally Posted by YankeeGamer View Post
An eccentric orbit will add to the amount of land that sees the sun.
True. Or the axial tilt I stupidly left out of the description.
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Old 05-31-2019, 08:37 AM   #34
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Default Re: 1001 Planets [Space]

Tython Station

Nestled at the edge of the Meschuan nebula, the star Tython is a small, unassuming M7V red dwarf. Unlike many stars of its size, Tython is very young, less than a billion years. Two and half billion years ago, this side of Meschuan nebula was bathed in four large super-novae, resulting in the formation of new stars such as Tython, and wealth of heavier elements.

Tython is circled by two largish gas giants, at 1.8 and 4.7 AU. Inside, between, and beyond these are a multitude of smaller bodies; rocky asteroids and icy comets. Tython is notable for the high density of small bodies in its system, and the middle belt is very well organized. The two giants and the belt form a 4-2-1 resonance, making the system a miner’s dream.

How long humanity has been in the Tython system is matter for archeologists, but Tython e (Also known as Tython Prime) was settled about 4,000 years ago, right after the widespread adoption of artificial gravity. Almost a direct analog of Ceres, it’s 0.03g of gravity is too weak for permanent settlement without it. Tython Prime’s location at 2.85 AU, with low eccentricity and tilt, puts it a prime location for central operations in the belt.

Tython station consists of four main arcologies, several corporate buildings, seven great ship halls, and seven circular food complexes over half a mile wide each. Tython arcology was the first to be built. Originally designed to be self-sufficient, it houses about 200,000 people in its 3,000-foot-tall monolith. As the system grew, three larger archologies were built, with emphasis on residence and commerce. Tython Alpha, Beta, and Gamma have monoliths that are 6,000 feet tall, rising from hexagonal bases. To feed the two million people living in them, seven domes house 2,500 acres of high-tech farmland.

Alpha, Beta, and Gamma are connected by sky-bridges on several levels, and full featured underground trams carries passengers and freight. Items too big for the tram are carried by ground vehicles, aided by the lower gravity. All living spaces, even the trams, have artificial gravity. Most everything is powered by a fusion complex deep underneath the three towers.

Each tower has its own set of hangers to service vehicles, but the main space port is seven rectangular buildings in a semi-circle, all facing a huge landing apron. Each port building is a hanger feeding warehousing buried under rock. Its commerce is helped beyond measure by the very low gravity and lack of atmosphere, allowing many ships to land that would never see the surface of even a Mars sized planet.

In addition to the public buildings, there are two corporate arcologies. To the north is the Ho Dan ziggurat, a squat building that houses just shy of 3,000 people. It is a self-contained corporate town, taking in food, water, and raw materials, and producing tens of millions of credits worth of products an hour. The full range to Ho Dan's catalogue is produced here; from memory chips and cell phones to power generators, vacc suits, light vehicles, and weapons. Anything smaller than a medium starship can be built.

Transol's regional headquarters is a triangular spire some 1,500 feet tall. It handles administration for the corporation, as well as large research department and central data store underground in a sprawling complex much bigger than the slim tower above. They say 90% of the computer power in the system is in Transol's basement.

Since Tython handles security for the space around it for several parsecs, there is a prison complex with six prison blocks located some distance away. Each block houses up to 4,000 prisoners, and are serviced by its own tram system. Two tram lines connect two lines of three blocks to an administration and processing building, which has a single tram line to Tython Arcology. Control over the tram lines, which are dedicated, and the industrial vacuum of Thyton Prime's surface help provide security.

Interspersed around the buildings are some smaller outposts, mining storage, refineries, power generation, and some manufacturing. The economy of Tython is based on the extraction of the vast wealth of heavier industrial elements from the Tython Belt. Tython Prime and Station serves as home port for a fleet of mining ships. There is some manufacturing for local use, besides the Ho Dan ziggurat, but much of what is mined is shipped out. The icy mantle of Tython Prime provides water and lithium, Tython a and b provide helium 3, and most items can be made locally. Most of Tython Station’s needs are in the form of luxury food and items.

Tython station is run like a city, with an elected mayor and council, elected courts, as well as a hired comptroller and planner. The buildings are treated as utilities more than real estate; each one is “owned” and administered by a separate company, so they must compete with each other on rents. This helps prevent a monopoly and price gouging; the whole industry is tightly regulated. Data access to the public network is free though out the arcologies, and there are many free hostels for those who can’t afford or haven’t secured a living space. Public services are paid for by tariffs on rents, landing fees, and a corporate tax on mining operations. Most mining companies, and people, are happy with the taxation; much is provided.

With almost 2,500,000 people living in what amounts to four huge skyscrapers, tensions can run high. The security forces number just under 9,000, with 7,000 badged officers and detectives. Anything more dangerous than a pocket knife is heavily regulated, and carrying firearms and beam weapons is highly frowned upon, especially in the towers, where a wall to vacuum is never more than a few hundred feet away. Most courts are fair and well run; corruption is rare. Police are busy, but not overly so, and generally pleasant. But they have little patience for violence. Crime is present, but very well hidden or limited to the industrial and storage areas. It’s more prevalent in the lower sections of the towers, where the poorer people are housed.

Each tower has its own hospital, and health care is free to residents. Transients who do not have a permanent space rented can generally get minor help for free, but major treatments will be billed. Almost one quarter of each tower is dedicated to commercial spaces, and a large portion of the population is employed in providing the hustle and bustle of a city. Establishments of all the kinds that one expects to find a city of over 2 million can be found, and some that can’t. Most business rent their spaces and own their businesses. The only services provided by the government are police forces, transportation, life support (power/air/water), communication infrastructure including access to the public net, and administering the space port. Maintenance of the towers is handled by the tower companies, with oversight provided by a government council.

Tython Station maintained the highest technology level during the long night, mainly by necessity. A city of normal humans can’t exist on a world were a 150lb man weighs only 4.5 pounds. The fusion reactors and artificial gravity, the life support and trams, the FTL drives and reactionless drives that power the commerce, all must keep working to keep the population safe. Between that necessity, the excellent university, and the heavy corporate presence, Tython maintained TL10 when many worlds fell to TL8 or lower. Even now, the R&D elements are touching on the edge of TL11, while most of humanity is still crawling back into TL10.
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Old 05-31-2019, 12:13 PM   #35
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Default Re: 1001 Planets [Space]

Quote:
Originally Posted by Astromancer View Post
True. Or the axial tilt I stupidly left out of the description.
If this is in reference to Munsin, tide locked planets always have axial tilt zero and are likely to have low eccentricity (both because of tidal interactions with the parent tending to circularize the orbit, and because significant eccentricity tends to introduce a wobble so a resonant lock becomes more likely).
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Old 05-31-2019, 09:40 PM   #36
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Default Re: 1001 Planets [Space]

An asteroid belt with RVM+5 (0.5% of them) can support 30 billion people at TL10.
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Old 06-01-2019, 03:47 AM   #37
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Default Re: 1001 Planets [Space]

Collapsia

Gravity: 10 Gs
Size: Same as Mars
World type: See description.

Description: This world is a complicated partially hollowed-out ball composed mostly of TL 11+ hyperdense materials and super advanced gravitic manipulation technology. It even has an atmosphere made from a wide variety of gases including rare ones, which supports a biosphere made up of lifeforms made from TL 12+ living metal.

The origin of this planet is what's most interesting. Due to a minor bureaucrat having a sleepy day in the universal bureaucracy some shipping orders got accidentally stamped to different locations than normal. This accidentally sent enough freighters through hyperspace to the same place at the same time such that an ultra collision formed a planet.

The freighters had mostly been carrying hyperdense construction material, contragravitic plating, power systems, nanotechnology and dormant learning AI. The AI woke up as things were collapsing and learned how to survive this disaster by manipulating contragravitic plating.

Now the planet is a tourist trap for its unusual composition and ecosystem. When it's not being visited by tourists, various students of robo-biology study the emerging ecosystem while archeologists dive down into the depths at over a thousand km deep to observe its strange geology and still intact bits of freighters.
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