Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-30-2018, 10:57 PM   #1
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Help with the Actions of an NPC

I would appreciate some alternative insights into an NPC’s actions in response to a situation. Please read and answer the 4 questions.

BACKGROUND
It is early July 1914, in London England, and war on the continent is expected soon, so espionage cases abound. You are a Chief Inspector for the Metropolitan Police Service at New Scotland Yard (you might have just been an average citizen or a petty criminal, but there was a bad roll). You are standing on a street in the dock district (high crime), near a gas street light, waiting for your assistant to return with a cab, when a man staggers out of a dark side alley, and collapses unconscious into your arms (some other bad rolls, and a poor choice about “heading towards the light” rather than the “dark). At a quick glance, as he fell into your arms, you notice a small metal and waxy(?) object sticking out of his neck and something odd looking in his ear.

No shaking or noise wakes the collapsed man. A quick check of pulse (assuming that is the correct first-aid of the time, and would be known to the inspector) fines a slow steady pulse and his breathing is deep and regular. The man would pass as British/westerner (Caucasian with dark blond hair), but his clothes are of a strange cut and he doesn’t have a hat. A closer look at the small metal and waxy object on the collapsed man’s neck shows it to be a small hypodermic dart. Just as you notice this, a cab with your assistant pull up and your assistant jumps out to help you with the collapse man. You and your assistant pull the collapsed man into the cab.
Question 1: Where do you direct the cab to go?
- A hospital?
- A nearby doctor?
- A doctor that you personally know and trust?
- Back to Scotland Yard?

You are a detective and although natives or Africa and South America are known to use poisoned darts, metal hypodermic darts that can tranquilize a person are not a known technology and a likely assumption is that the collapsed man is a victim of some crime. Searching the collapsed man would me in order, either before, after, or with the doctor.
Question 2: Would your search be …
- A simple “pat down” for a wallet?
- A general emptying of pockets?
- A near strip search (down to his skivvies)?
- Time to pull out the rubber gloves?

The collapsed/unconscious man is wearing a long leather duster over a dark suit, a white shirt with an unusual collar and dark shoes and socks. The clothes appear very well made, but are not of a fashion seen in Europe. A simple pat down for a wallet will not find one. He also doesn’t have pocket watch, but a band on his left wrist appears to hold one. The victim of a robbery is an obvious conclusion for you to come to.
Search with the doctor, and mentioning something in the collapsed man’s ear, with the help of a pair of tweezers, will return two small pieces of a waxy-rubbery material, colored to match the skin color of the unconscious man, each with a slim outer slit, and the inside has a round opening with a small fine metal mesh.

A search of the unconscious man’s pockets will find:
- A small (able to fit in a hand) black metal cylindrical torch (flashlight) with a strange rubbery button on the back away from the bulbs.
- A folding knife like the Swiss Army has, but it has a number of tools like plyers and screwdrivers, and has the name Gerber on it (a German Name)
- A single blade lock back folding knife, with a black coating, that has the name Gerber on it (a German Name)
- A flat (finger width tall) rectangular (5 by 9 finger widths) object with a glass front (makes a poor mirror) and a rubbery back material, with a couple buttons and a small round lens shape.
- A pair of strange looking eye glasses with dark but reflective lens.
- A small pad of note paper 52x74mm (2” by 2.9”)
- An unusual looking ball point pen, also made of strange materials
- A metal lighter
- A small first-aid kit. The kit includes some pills with names the doctor is not familiar with.

A more through search of his coat and shirt will find that he is wearing:
- Some sort of thick vest concealed under his coat.
- At his waste, a concealed holster made of sort of strange smooth material with a semi-automatic pistol and two spare magazines. The pistol has a large bore and an attached torch (flashlight). There is no visible hammer or safety on the boxy looking gun. A closure look at the pistol slide notices on the slide for the pistol a large stylish “G” by the word “LOCK”, the number “20”, the word “AUSTRIA”, and “10mm Auto”. The front site of the gun appears to glow. The attached torch (flashlight) also has the stylish “G” by the word “LOCK” and two switches, one with the word “Laser” by it. The magazines are heavy and appear to each carry 15 rounds. (Your service Webley is 32 caliber and carries 7 rounds).

A full search will also locate:
- A set of lockpicks
- A woven swatch of some thin cord made of an unusual material
- A small knife.
- A couple small squares of a hard smooth material
- The watch has glowing dials and appears to give information on temperature and altitude, as well as time and date. The time appears to be six hours late.

Question 3: Depending on what search you did and what you found, what do you (the Chief Inspector) think is going on?

Question 4: What do you (the Chief Inspector) do with the poor unconscious man?

I know what I what I was going to have the Chief Inspector do, but I want a second/third opinion to make sure I’m not being too harsh.

Thank you for your input.
-Dan
DAT is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:39 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.