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Old 09-18-2018, 03:36 AM   #11
Icelander
 
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Default Re: Q-BRANCH (of the GURPS forum)

Quote:
Originally Posted by Donny Brook View Post
Here's one you may enjoy:

The CQB Stormer is designed to pack serious punch, throwing heavy lead in high volumes. This weapon is based on the Springfield M14, then converted to bullpup configuration to improve bulk, accurized one step, incorporating two accessory rails, and rebuilt to fire duplex rounds based on the Marlin .444 cartridge (which was chosen to provide large calibre stopping power with muzzle energy not too much more than 7.62 NATO thereby retaining similar controllability during autofire). The larger action lowers the RoF, slightly, but this is more than compensated by the use of duplex ammo.

TL . . Weapon . . . . . . Damage . . . . Acc . . . . Range . . . . Wt . . . . . . . . . . . RoF . . Shots . . . . . ST . . . Bulk . . . Rcl . . . Cost
8 . . CQB STORMER . .. . 6D-1 pi+ . . . 6 . . . . . 225/1450 . . 10.049 /1.144 . .. 10x2 . . 20+1 (3) . . . 11 . . . -4 . . . . 3 . . . 1550 /79.04
Chambering a .308 rifle for a rimless version of the .444 Marlin is not a bad idea and has even been done in real life. Of course, there is no compelling reason to actually base this weapon on the M14, but that's a matter of flavour more than actual mechanics. It would probably be more suitable for flavour to use an AR-10/AR308/DPMS as the basis for the build, or possibly steal the name of some cool and futuristic-looking bullpup like the Desert Tech MDR and just note that it's a variant chambered for the fictional .444 cartridge you're using.

Personally, I'd use Douglas Cole's spreadsheet to calculate the actual Wound Channel Modifier of the smaller duplex rounds rather than just use the nominal caliber, as it's probably unrealistic for ca 120 grain duplex projectiles to have a higher wounding modifier than 300 grain .338 Lapua Magnum rounds, but I'm aware that not reducing the damage type is technically RAW.
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Old 09-18-2018, 11:35 AM   #12
Culture20
 
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Default Re: Q-BRANCH (of the GURPS forum)

I presume this is exclusively for equipment and not abilities with gadget limitations?
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Old 09-18-2018, 01:01 PM   #13
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Default Re: Q-BRANCH (of the GURPS forum)

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Originally Posted by Culture20 View Post
I presume this is exclusively for equipment and not abilities with gadget limitations?
Yes, that is my intention.
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Old 04-03-2019, 11:19 PM   #14
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Default Re: Q-BRANCH (of the GURPS forum)

Q-Branch Re-imagines the Boarding Pistol for the modern age!

Based on the Glock 18 machine pistol, it is up-calibered to use .40 S&W*, given basic accurization upgrading, equipped with special high capacity magazines, and lightened with superior materials. Each weapon is custom fitted for the intended operator. This process yields the following stats:

TL . . Weapon . . . . . . Damage . . . . Acc . . . . Range . . . . . Wt . . . . . . . . . . . RoF . . Shots . . . . . ST . . . Bulk . . . Rcl . . . Cost
8 . . GLOCK MP40 . .. . 2D+2 pi+ . . . 3 . . . . . 160/1800 . . 3.02 /0.81 . . . . . . 21 . . . 21+1 (3) . . . 9 . . . -2 . . . . . . 2 . . .. 2250 /43.35

In addition, the weapons are further modified by adding:

-a top accessory rail,
-side-mounted melee-enhancing flanges/spikes (+1 crush melee dmg**),
-a fully enclosed hand guard (DR 4, add -1 Bulk, +1 crush melee dmg**), and
-an integrated, undermounted titanium tactical folder knife** with the following stats:
-Dmg: sw-2*** cut Reach: C, 1, or
-Dmg: thr-1 imp Reach: C

With these additions, the final cost and weight of the weapon comes to $3030 and 4.345 lb. Used to pistol-whip, it does Thr+4 Crush. Wielded with the Pistol Fist perk, it parries at (Guns: Pistol skill/2)+3.


*Versions using .357 Sig and 10x25mm were also explored but deemed impractically powerful for autofire.

**Due to location and orientation, only one of these three damage profiles come into play on any given melee attack.

***Although the blade is small, the size of the gun gives swing damage closer to a larger blade.
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Old 04-04-2019, 05:13 AM   #15
Gumby Bush
 
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Default Re: Q-BRANCH (of the GURPS forum)

Here's one suitable to a low tech game:

Assassin's Stick:
Combination Weapon (1 at a time)
6' Snorkel
Spyglass
Blowpipe
Quarterstaff
Expensive & Disguised
$922.5 4.6lbs

There are two questions I had about whether this is totally RAW:
Combining a blowpipe and a quarterstaff is not explicitly supported, and you cannot ordinarily combine weapons with that rule. Applying Expensive to weapons is likewise not supposed to be allowed. I designed it for a fantasy game and assume it is made of essential wood.
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