12-03-2020, 06:12 PM | #21 |
Join Date: Jun 2019
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Re: Anti-wizard tactics
Because seasoned experts, he just hires (or conscripts). It's novices (beginning characters) who have to prove something if they want to join up. 40-point IQ 20 wizards are what's behind the walls running a Death Test, not taking it.
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"I'm not arguing. I'm just explaining why I'm right." |
12-03-2020, 11:13 PM | #22 |
Join Date: May 2015
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Re: Anti-wizard tactics
I don't know if you're pulling my leg or not.
Serious answer is sure they'd want his service but it just seems to me that an IQ 20 wizard with Word of Command Surrender would probably make an IQ to think to apply to the Thorsz' service in some way other than Death Test. And the Death Test administrators might tend to call for a parley with such an applicant as soon as they found out he was thinking to go through the test using it. |
12-04-2020, 06:19 AM | #23 |
Join Date: Jun 2018
Location: Durham, NC
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Re: Anti-wizard tactics
Or DT/DT2 is just a game and it would be fun to send a 40 pt wizard through it by himself. Or two 38 pt wizards. etc.
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12-04-2020, 08:05 AM | #24 |
Join Date: Jun 2008
Location: Boston area
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Re: Anti-wizard tactics
I wasn't being serious.
Obviously, DT is designed for a certain kind of party and an IQ 20 wizard with some backup isn't that kind of party. But just as obviously, if you want to run it with a different kind of party, it's your game. |
12-05-2020, 04:20 PM | #25 |
Join Date: May 2015
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Re: Anti-wizard tactics
Yes. I just feel compelled to add a reasoned response to discussions of Henry's weird wizard assertions, because they tend to suggest something's broken, even if most of us rational veterans know better. (As seen in the recent thread by a new player wondering if TFT is a gonzo munchkin fandango, having read such things.)
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12-06-2020, 12:46 AM | #26 |
Join Date: Jun 2019
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Re: Anti-wizard tactics
It's a dirty job, but someone's got to do it...
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"I'm not arguing. I'm just explaining why I'm right." |
12-06-2020, 12:34 PM | #29 |
Join Date: May 2015
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Re: Anti-wizard tactics
I've not actually played Munchkin, but could you not give TFT stats for most/all of the stuff in it, and add combat between the munchkins, resolved with TFT?
I guess there could be at least two very different versions: One where you let things work the way the munchkin hopes they'll work. Another where the things work the way they ought to (that is, mostly not so well and/or unpredictably). More, or less, off-topic than posting about munchkin TFT characters as if they were normal and something typical TFT players would actually include or want in their games? Last edited by Skarg; 12-06-2020 at 12:37 PM. |
12-07-2020, 03:22 PM | #30 | |
Join Date: Feb 2008
Location: Portland, Oregon
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Re: Anti-wizard tactics
Quote:
How does Great Voice help with Command? (I am assuming Word of Command is the Mind Control spell Command...or is this something different?) Command lets you affect "a subject", not necessarily everyone who can hear it. Or is the WoC only for one on one conversations with doubters?
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Warmest regards, StevenH My current worldbuilding project. You can find the Adventure Logs of the campaign here. I try to write them up as narrative prose, with illustrations. As such, they are "embellished" accounts of the play sessions. Link of the moment: Bestiary of Plants. In a world of mana, plants evolved to use it as an energy source. It is also the new home of the Alaconius Lectures, a series of essays about the various Colleges of Spells. |
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