06-04-2020, 09:55 PM | #21 | |
Join Date: Jun 2018
Location: Durham, NC
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Re: Low Mana Areas
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I don't much like that. This was my point. |
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06-07-2020, 02:00 AM | #22 | |
Join Date: Jun 2019
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Re: Low Mana Areas
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Following the regular rules, we already have to keep track of (1) wounds, (2) fatigue caused by spending ST on spells, and (3) normal fatigue caused by any physical exhaustion, on the occasions that comes up. OIC: do you mean if there's magical fatigue and physical fatigue on a figure at the same time, if they don't recover at the same speed then you'll have to keep track of which hits were which instead of lumping them together? Well, yes, that's a little more work, but so is anything else (adjusting spell costs or duration or ranges or DX rolls). Rarely do we come up with any variation on the RAW that doesn't involve more "work" than just following the RAW.
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"I'm not arguing. I'm just explaining why I'm right." |
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06-10-2020, 04:55 AM | #23 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Low Mana Areas
I think low mana would be especially hard on powerful spells. How about 3/DX for a spell that costs 1, 4/DX for one that costs 2, etc. Or, the fatigue cost is squared.
For high mana it depends how you imagine it: just positive, or dangerous? There's also an issue with industrial magic, are magic item crafters &c going to establish their workshops in high mana areas? If it's just positive, and for combat only, then I might say that triple effect occurs on 3, 4, 5, double effect on 6 and 7, and reduce the fatigue cost of spells to the square root of the normal cost. |
06-10-2020, 09:00 AM | #24 |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Low Mana Areas
Aspected Mana areas:The storm and ice magic that Frostiana the Chill Princess favors cost one less fatigue per point the spellcasting roll is made by (these spells can also be maintained by 3/DX rolls to reduce the cost as above, at the risk of fizzling the spell on a 16+), while all other spellcasting rolls an additional die.
Note that Frostiana really really likes Scrying, so don't assume that you're hiding anything from her.
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-HJC |
06-13-2020, 09:55 PM | #25 |
Join Date: Dec 2017
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Re: Low Mana Areas
Thanks for the iron-rich mineral deposits idea!
Stretch that concept a little further to incorporate winds up to and including sandstorms that deposit layers of flour fine powdered iron dust everywhere. Iron powder in the water, iron powder in the wizard's robes, hair, beard, eyebrows...EEK! Of course, that's just the explanation for the mana-poor region, but I do like it. Next, I'll have to research the Iron & Magic rules to see what I can learn from them. Obviously, wizards will place a high value on filtered water, baths, showers, soap, shampoo, clean inn rooms, meticulously clean ritual rooms, etc. |
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