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Old 10-30-2008, 11:10 PM   #21
duskblade
 
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Default Re: Munchkin...etc...etc...etc...

it seemed interesting but i have the feeling there would be alot of legal mumbo jumbo to deal with to get doctor who munchkin
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Old 10-31-2008, 06:39 AM   #22
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Default Re: Munchkin...etc...etc...etc...

What would really put a shine on my day is if they announced additional supplements for the existing genres before any new stand-alones. Star Munchkin 3, Munchkin Fu 3, etc. I would think there would be enough ideas in the submitted card archives for at least a jumping-off point.

And also, M:I 2 needs to come out.

And Jump the Shark would make a great Booty card.
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Old 10-31-2008, 02:08 PM   #23
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A friend of mine recently suggested a "Wrestling" themed Munchkin. You could have WCW type wrestlers, Luchadores, and etc as classes. You could also learn moves (similar to Fu styles?) like 'off the top rope' or 'clothesline.' Needs polishing, but I thought it was a good starting point.
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Old 11-01-2008, 01:54 AM   #24
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Walmart Munchkin, anyone?

Items: Employee Discount Card, Box of Hangers, Wad of $1 Bills

Curses: Union, False Sense of Accomplishment, Store Theft

Monsters: Fat Shopper, Store Manager, Angry Customer

And so on.
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Old 11-01-2008, 04:10 PM   #25
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Default Re: Munchkin...etc...etc...etc...

Munchkin blender 2:

Cards that make rances interchangable. Like everything that affects elves and felines now work on each other. Imagine that the tailgun as a laser. With ribbons.
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Old 11-02-2008, 06:45 AM   #26
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Quote:
Originally Posted by Mylon
Munchkin blender 2:

Cards that make rances interchangable. Like everything that affects elves and felines now work on each other. Imagine that the tailgun as a laser. With ribbons.
Rances? Are those like Races? (couldn't help it)

That sounds like an overly-complicated card set. Why not just race/class/etc. enhancers that make it so you can use items restricted to certain races/classes/etc.(whichever one you put it on)?
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Old 11-04-2008, 12:07 PM   #27
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Default Re: Munchkin...etc...etc...etc...

World War Munchkin (Military theme)
Chrono-Munchkin (Time travel, Could have it as a "Blender" type set with Pirates, Wild West, Medieval, Space)
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Old 11-05-2008, 07:46 AM   #28
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Quote:
Originally Posted by Puuka
World War Munchkin (Military theme)
Chrono-Munchkin (Time travel, Could have it as a "Blender" type set with Pirates, Wild West, Medieval, Space)
I like the idea of a set dealing with the time-travel aspects of the various sets. That has a heap of possibilities. Back to the Munchkin, Chrono-Munchkin, Time-Munchkin, all of these would be great titles for a unifying set.
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Old 11-05-2008, 09:43 AM   #29
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Quote:
Originally Posted by Malkavman
I like the idea of a set dealing with the time-travel aspects of the various sets. That has a heap of possibilities. Back to the Munchkin, Chrono-Munchkin, Time-Munchkin, all of these would be great titles for a unifying set.
I'd love dino steeds. Could also put in ships, cars, tanks, jetpacks.
Weapons could add more " 'aser" weapons as well as knifes, guns, swords.
Add more classes/races. (one of either for each Munchkin "era")
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Old 11-05-2008, 05:30 PM   #30
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Default Re: Munchkin...etc...etc...etc...

Quote:
Originally Posted by Malkavman
Back to the Munchkin, Chrono-Munchkin, Time-Munchkin, all of these would be great titles for a unifying set.
There's always Land of the Munchkin...or we could just go with Munchkin Banestorm. :)
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