06-02-2008, 02:57 PM | #61 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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Ranger with Bow: Dex+2 vs AC, 1d10+Dex, +1d8 with Hunter's Quarry. If using Careful Strike, becomes Dex+6 vs AC. AC is usually slightly higher than Reflex, but probably only averages 2 points higher, so the Ranger looks solidly better. |
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06-02-2008, 03:05 PM | #62 | |||
Join Date: Apr 2008
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Re: First thoughts on D&D 4th edition
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It seems fairly clear that this PHB2, PHB3, ...PHBn approach is just marketing, trying to remove the core/supplement distinction so as to improve the sales of supplements. The trouble is, that distinction is a very natural one in RPGs - things like the combat system, how to roll attributes, etc. are truely "core" in the sense that everybody who plays the game will need to know, whereas classes/races and so forth are material you only need if you are using that particular class/race. I will be interested to see exactly what is in future PHBs, but for the moment I'm considering them as "un-themed supplement of random ideas", and I'll buy them or not on that basis. Quote:
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06-02-2008, 03:21 PM | #63 |
Join Date: Apr 2006
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Re: First thoughts on D&D 4th edition
I'm amused by the comments that D&D 4 is heavily combat-oriented and makes roleplaying difficult; I've been saying this about the previous versions for some time now. Admittedly, 3.x did seem to offer more options for people who wanted to be something different from a bog-standard [insert class], but in practice I found the choice largely illusory.
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06-02-2008, 03:24 PM | #64 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: First thoughts on D&D 4th edition
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06-02-2008, 03:40 PM | #65 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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06-02-2008, 04:04 PM | #66 | |
Join Date: Sep 2004
Location: Canada
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Re: First thoughts on D&D 4th edition
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Um. Ok, see, as far as I can tell, the "point" of D&D 4.0 is "EVERYBODY HAS MAGIC! WEEEE!" So yeah, the game basically gives more modest campaign ideas the finger and runs cackling off into the sunset.
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06-02-2008, 04:10 PM | #67 | |
Banned
Join Date: Jun 2007
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Re: First thoughts on D&D 4th edition
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06-02-2008, 04:17 PM | #68 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: First thoughts on D&D 4th edition
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06-02-2008, 05:17 PM | #69 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: First thoughts on D&D 4th edition
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Or just toss out all the non-martial classes and keep the rituals for low magic flavor. Then the PCs could still use magic if they buy the appropriate feats, but it will require a lot of time and effort and won't happen during combats very often. So running D&D 4E as a low-magic game shouldn't be very difficult at all. None of the high magic options seem to be truly essential to 4E, from what I know so far. And you really don't have to permit any of them in your game, just as you don't have to permit your players to purchase Social Status 7 in a GURPS game and become President of the United States.
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06-02-2008, 05:41 PM | #70 | |
Join Date: Sep 2006
Location: Seattle, Washington, USA
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Re: First thoughts on D&D 4th edition
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“What all the wise men promised has not happened, and what all the damned fools said would happen has come to pass.” ― William Lamb Melbourne |
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