04-15-2016, 11:36 PM | #1 |
Join Date: Dec 2006
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Capes/Cloaks and armour layering
Really quick question- do cloaks/capes/heavy cloaks (assuming they are thick enough to provide at least one point of DR) count as a layer of armour for the layered armour DX penalty?
IE- say we have a fencer wearing padded cloth, and he decides he also wants a heavy cloak for a mixture of protection and use in combat; is the fencer now at -1DX? |
04-16-2016, 01:01 AM | #2 |
Join Date: Jan 2010
Location: Brighton
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Re: Capes/Cloaks and armour layering
Not sure if there's an official ruling beyond the general if it gives DR it counts towards layering. But if the clock is thick and heavy enough to provide DR I'd say yes.
A heavy/long cape or clock is going to be annoying to fight in anyway as it's going to hang up, wrap around and interfere with you body/limb movement. Unless you pin it back behind you, which infers it not going to be giving much protection (well may be to you back). Edna's right "no capes" ;-) (well unless you buy cloak skill) Last edited by Tomsdad; 04-17-2016 at 09:11 AM. |
04-16-2016, 06:15 AM | #3 |
Join Date: Aug 2004
Location: Austin, TX
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Re: Capes/Cloaks and armour layering
I'd normally expect a cloak to only provide DR 1R - that is, DR1 but only against attacks from the rear. As such, it covers less than 50% of the armored areas and doesn't count as an armor layer.
A cloak that had front panels sufficient to protect the front is definitely going to be an armor layer. At that point, it's a buff coat that doesn't have any sleeves.
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04-16-2016, 09:01 AM | #4 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Capes/Cloaks and armour layering
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Actually the answer is probably the same for both: No.* Mostly because it's too annoying to have to do the math just because the PC put on a Cloak (which most of the time is just a piece of clothing). See this thread of mine for more 'cloak love'. |
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04-16-2016, 11:05 AM | #5 | |
Join Date: Oct 2007
Location: Vermont
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Re: Capes/Cloaks and armour layering
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04-16-2016, 12:34 PM | #6 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Capes/Cloaks and armour layering
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04-16-2016, 01:51 PM | #7 |
Join Date: Jan 2016
Location: New York
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Re: Capes/Cloaks and armour layering
id say no.
Heres my reasoning. Dr 1 Cloth armor is not like the ninja turtles T shirt I am currently wearing while typing this. It would have to be some beefy thick cloth. Probably several layers of wool sewn together. A Cloak is just a thin cloak, probably the same thickness as a pair of jeans or something. Its thin enough to wrap around your arm several times in order to make a crappy shield which is basically good for 1 hit. If a Cloak was thick enough to provide back DR then it would probably be too cumbersome to use with the cloak skill. So in short. If a player wanted a thick cloak id allow it, but it would just be like cloth armor and it wouldnt be useable with cloak skill. |
04-16-2016, 03:20 PM | #9 |
Join Date: Nov 2014
Location: Pacific Northwest
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Re: Capes/Cloaks and armour layering
While realistically a cloak should probably provide DX penalties, especially if it grants a bit of DR, we can see from Low Tech pg, 99 that a cloak is a many varied item but by far the most basic one as described on Low Tech Instant Armor pg.20 that cloaks, by default, are only knee length with no hood and protects only torso and thighs from the back only.
Now how this actually affects you comes into play from Low Tech pg103 on layering armor where it only provides penalties where a roll greater than 1-3 out of 6 protects you and I'm going to have to assume, logically, that if you're only protected from the rear, you're not going to exceed that 1-3 roll. Of course this would probably only apply to the GURPs basic cloak. As said there are myriad versions, including the poncho. The poncho from Low Tech pg. 99 is similar to a cloak, but it goes over the arms and the front. As the version detailed there isn't one that provides actual DR, it merely interferes with your arms giving -1 DX. I would assume if you somehow managed to create a Heavy Poncho it would, like the Parka above it, grant a complete -1 DX penalty for layering armor on the torso which affects everything you do.
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04-16-2016, 06:37 PM | #10 | |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Re: Capes/Cloaks and armour layering
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Tags |
armour, low tech, penalties |
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