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Old 01-28-2017, 09:04 AM   #61
PK
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Default Re: What would you like to see on #SJGamesLIVE?

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I just had a thought. Considering how often it's come up on the forums recently, how about a discussion of a possible GURPS Fifth Edition? Asking the question and getting the answer "there are no plans for one" should fill at least one minute of a podcast - maybe two if you pad it out.
Except (A) we usually want to more than a few minutes for these things, and (B) we have discussed the fact that no 5th edition is coming via these channels, and yet people still ask. In fact, I'm pretty sure that declaring "the focus of the next #SJGamesLive will be on how no GURPS 5th Edition is coming" would just make everyone swear that 5E is around the corner. :)
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Old 01-28-2017, 09:31 AM   #62
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Default Re: What would you like to see on #SJGamesLIVE?

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Except (A) we usually want to more than a few minutes for these things, and (B) we have discussed the fact that no 5th edition is coming via these channels, and yet people still ask. In fact, I'm pretty sure that declaring "the focus of the next #SJGamesLive will be on how no GURPS 5th Edition is coming" would just make everyone swear that 5E is around the corner. :)
LOL. That would be classic, if life were a sitcom. (And I'm not saying it's not.)

It'd be nice if #SJGamesLIVE could go into the production process for Ogre 6e, the new Car Wars, and Dungeon Fantasy. Choosing the box size (shelf space considerations), box artwork, picking a company to do the printing, what to include in the product vs. what to leave for future add-ons, that sort of thing.

Or, a lecture from Phil on the history of toys. :)
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Old 01-30-2017, 01:37 PM   #63
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Default Re: What would you like to see on #SJGamesLIVE?

I would like some talk on how the physical products for GURPS tests have gone and overall impressions on where we may be headed.
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Old 02-05-2017, 05:45 AM   #64
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Default Re: What would you like to see on #SJGamesLIVE?

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I would like some talk on how the physical products for GURPS tests have gone and overall impressions on where we may be headed.
Conclusions on that are probably some time away.
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Old 02-06-2017, 05:49 AM   #65
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Default Re: What would you like to see on #SJGamesLIVE?

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Except (A) we usually want to more than a few minutes for these things, and (B) we have discussed the fact that no 5th edition is coming via these channels, and yet people still ask. In fact, I'm pretty sure that declaring "the focus of the next #SJGamesLive will be on how no GURPS 5th Edition is coming" would just make everyone swear that 5E is around the corner. :)
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Old 01-09-2018, 05:41 PM   #66
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Default Re: What would you like to see on #SJGamesLIVE?

I wouldn't mind seeing an update on how Car Wars is doing. It's been awhile since we've gotten a peek at it.
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Old 01-09-2018, 06:22 PM   #67
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Default Re: What would you like to see on #SJGamesLIVE?

Yes me too as Well. I second that!
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Old 01-09-2018, 09:05 PM   #68
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Default Re: What would you like to see on #SJGamesLIVE?

There may actually be some progress to report before too long; that would be nice!

The game moves fast enough that we might actually be able to do a short play session live. That would require a decision: explain every move as it's made (informative but slow) or just play and shoot and keep the chatter going.
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Old 01-09-2018, 10:12 PM   #69
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Default Re: What would you like to see on #SJGamesLIVE?

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. . .
That would require a decision: explain every move as it's made (informative but slow) or just play and shoot and keep the chatter going.
Why not do both? Either two halves of the same video or in separate videos.

Play the fly-on-the-wall watches a quick game with the pros. Then transition into the director's cut replay with explanation and commentary.

Last edited by Tom H.; 01-09-2018 at 10:16 PM.
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Old 01-15-2018, 10:43 PM   #70
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Default Re: What would you like to see on #SJGamesLIVE?

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There may actually be some progress to report before too long; that would be nice!

The game moves fast enough that we might actually be able to do a short play session live. That would require a decision: explain every move as it's made (informative but slow) or just play and shoot and keep the chatter going.
I'm a bit torn on that.

I think though that the informative version is probably going to be more popular as an option - otherwise we're watching stuff going on without a lot of context, making it really hard to understand what is being done. It would probably also get a lot of feedback on the forums.

I've also found personally on many occasions that when I have to explain how something works that problems with what I'm doing crystalizes or becomes more obvious. So it might be worthwhile just to help solidify the rules explanation.
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