10-24-2019, 01:41 PM | #11 |
Join Date: Feb 2016
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Re: Powered Knights/Monks [Fantasy/Powers/Supers]
If technology cannot create the item though, gadgets are valid. In the Star Wars example, each light sabre was created by hand, as an individual exercise of passion, or inherited/stolen from a Jedi/Sith, so it is very much a gadget rather than gear. In effect, regardless of the technobabble, the light sabre were expressions of abilities rather than products of technology.
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10-24-2019, 01:55 PM | #12 | |
Join Date: Mar 2016
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Re: Powered Knights/Monks [Fantasy/Powers/Supers]
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10-24-2019, 06:44 PM | #13 |
Join Date: Feb 2016
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Re: Powered Knights/Monks [Fantasy/Powers/Supers]
Only if you allow that type of technology. Light sabres lose their mystique is every punk carries one when going out for the night. If it is supposed to have any mystique, it should cost points rather than money.
Anyway, I think that a gadget like that should probably serve two purposes. For example, if the Force functions like RPM, the light sabre should function as a focus and, as an alternative ability, a weapon. A non-Jedi only benefits from the weapon, but the Jedi benefits from the focus and weapon. |
10-24-2019, 08:11 PM | #14 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Powered Knights/Monks [Fantasy/Powers/Supers]
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