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Old 10-23-2019, 04:55 PM   #11
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Telescoping vision and far/nearsighted

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Originally Posted by vicky_molokh View Post
Bad Sight (Nearsighted) doubles effective range, not the range penalties. Not the same thing mathematically.
Right, thanks! It's never been taken in any game I've been in (unless correctable*) so it's not one I remember exactly.




* and the PCs functionally never lose their glasses so, it's been moot.
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Old 10-24-2019, 01:05 AM   #12
WaterAndWindSpirit
 
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Default Re: Telescoping vision and far/nearsighted

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Originally Posted by evileeyore View Post
* and the PCs functionally never lose their glasses so, it's been moot.
So I take it that in the campaigns you play, called shots to the face do not exist?
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Old 10-24-2019, 05:13 AM   #13
evileeyore
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Default Re: Telescoping vision and far/nearsighted

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So I take it that in the campaigns you play, called shots to the face do not exist?
Mostly those games either have far, far less combat, are ranged combat games (which tends towards '1 shot, 1 kill'), or the glasses wearing PC avoids combat like the glasses wearing nerd it is.
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Old 10-24-2019, 10:44 AM   #14
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Default Re: Telescoping vision and far/nearsighted

Fair enough.
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