09-01-2016, 07:48 AM | #111 | |
Join Date: Feb 2005
Location: Austin Texas
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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I just halved all the armor pieces in low tech for my more fantasy-like games for armor. This seemed to work out with very close to the same weights for an armored person (as found in the basic set). I really like the way Low Tech Armor Instant Armor and Armor Loadouts works where you can add pieces to make a complete set so use it in all my games but even though I know it was realistic it made armor much too expensive (in weight) for any but the most warrior like classes. That is the pitch I give my GMs and its the logic i use. PS if someone at SJ games wants a product idea: a reworked Instant Armor to be more fantasyesk including some loadouts for fantasy games armor, weights closer to the basic set might make a good Dungeon Fantasy addon :)
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He stared out in the distance to see the awesome might of the Meerkat war party. Last edited by mehrkat; 09-01-2016 at 07:54 AM. |
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09-01-2016, 08:08 AM | #112 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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At least I guess this KS will have a PDF-only option, I don't know. Or a way of getting printed versions of them via Lulu or another PoD service, like the Dungeonesque Red Box KS has done. If it goes well, it would be great to be able to get this physical box via amazon, which is able to get throught the customs issues by shipping into Europan countries via Germany for instance.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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09-01-2016, 08:21 AM | #114 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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09-01-2016, 08:23 AM | #115 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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I'd regard compatibility and possible interaction in rules with the rest of the GURPS system as a very interesting feature: for instance, being able to implement detailed combat and injury options from Martial Arts 2nd ed., Low Tech companion 2 scaling rules, and Pyramid resources like Pyramid #3/77: Combat and so on, to name just a few.
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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09-01-2016, 08:30 AM | #116 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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It bears pointing out, too, that between modifiers like fine and orichalcum, and the almost criminally cheap Lighten enchantment, those with money can have armor that approaches "stupidly light" if they want it. This is fantasy, where money is no object but heavy fighters traditionally clank until they finally get cool magic armor. It is not medieval Europe.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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09-01-2016, 08:35 AM | #118 | |
Join Date: May 2006
Location: Seattle, Washington
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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09-01-2016, 08:37 AM | #119 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
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The scales are so different in a Fantasy game that super-high DR does not threaten plausible verisimilitude. And there's always grappling. :-)
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09-01-2016, 08:46 AM | #120 |
Join Date: May 2006
Location: Seattle, Washington
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Re: Dungeon Fantasy Roleplaying Game Discussion Thread
There's always grappling. Tooth and claw monsters aren't duelists. :)
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Natural Encyclopedia: 660 GURPS bestiary entries It Came from the Forums: A Community Bestiary with 160 entries (last updated 2009...someday I will revisit.) |
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dungeon fantasy, fantasy |
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