Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS > GURPS Character Assistant

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-08-2019, 03:38 PM   #1
Extrarius
 
Extrarius's Avatar
 
Join Date: Feb 2005
Location: Psionic Ward
Default Make advantage grant +1/die to ALL "Punch" and "Kick" modes

I'm trying to implement the advantage "Unarmed Master" from Pyramid 3-61 p13. One of the benefits of the advantage is that it gives +1/die to punches and kicks, and the bonus stacks with other bonuses (like for Karate).

So far, I've figured out
Code:
+@basethdice(ST:Punch) to ST:Punch::damage, +@basethdice(ST:Kick) to ST:Kick:damage
to add to the basic punch, but new "punch/kick modes" given by skills like Brawling and Karate don't reflect this bonus.

Is there a way to make it grant a bonus to all the "punch modes" given by skills?
Extrarius is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:13 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.