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Old 07-31-2010, 12:18 PM   #31
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Default Re: Fantasy Tech 1 - Wait, there's going to be more than one?

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Originally Posted by RevBob
For Fourth Edition. And more of a logical/legendary approach than a hodgepodge of random Stuff.
I thought the contents of WT were organized fairly well. It would not take a tremendous effort to update it to 4E standards.
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Old 07-31-2010, 01:12 PM   #32
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Default Re: Fantasy Tech 1 - Wait, there's going to be more than one?

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And more of a logical/legendary approach than a hodgepodge of random Stuff.
It might be pointed out that the historical approach that FT takes, while an entertaining organizational device, pretty much inevitably produces a hodgepodge of random stuff.

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And let's not even think about Lovecraftian archaeology...
I was going to say that getting my archaeology degree was already Lovecraftian, but I suppose it was really more Kafka-esque.
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Old 07-31-2010, 01:13 PM   #33
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Default Re: Fantasy Tech 1 - Wait, there's going to be more than one?

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Those people are Awesome!
Q, as the kids say, FT.
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Old 07-31-2010, 01:23 PM   #34
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Default Re: Fantasy Tech 1 - Wait, there's going to be more than one?

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Originally Posted by Turhan's Bey Company
It might be pointed out that the historical approach that FT takes, while an entertaining organizational device, pretty much inevitably produces a hodgepodge of random stuff.
Wait... Which book were we talking about :?

I like your new title, but it might compound the OT post problem *g*
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Old 08-02-2010, 11:37 AM   #35
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Default Re: Fantasy Tech 1 - Wait, there's going to be more than one?

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Note that I didn't say that the line would get repetitive after three books owing to lack of material. There's enough material to fill more than three books! What Matt and I were talking about was structure . . . Giving all three books similar chapter headings and an equal balance of end-user items to society-level items to general tech rules would probably make them look boringly plug-and-play. Changing up the landscape some would give each book its own feel. For instance, you'd probably want lots of hand-waved end-user items for superheroes, but more invention rules for steampunk and pulp settings. Forcing both to have the same proportions would be less-than-ideal.
I agree that radically different styles of tech (say Hard SciFi verus Comicbook MagiTech) would need very different styles of presentation, and different story needs. Which to my mind argues against repetitiveness.
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Old 08-02-2010, 11:39 AM   #36
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Default Re: Fantasy Tech 1 - Wait, there's going to be more than one?

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I thought the Ancient Egyptians practiced lovecraft. <shrug>
Yes they did! How do you think we got modern Egyptians?
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