Nets: the ultimate weapon?
By chance, I took a look at the net rules yesterday, and noticed something I'd never noticed before: nets seem like an extremely effective way to level the playing field against otherwise very tough enemies–such as a knight with nigh-impenetrable plate armor, a demon lord, or even a super-brick. The root of the problem, I think, is that nets are diffuse, a 20-lb. Large net with 20+ HP (assuming HP is calculated as if it's Homogenous?) inherently takes 10+ attacks to cut through. Even a super-brick with 200+ ST using Super-Effort can't just break through in a turn under RAW as far as I can tell. In a Monster-Hunters game, this seems like it could allow clever net-using PCs to make a fight against an angel or demon lord much easier than they should be. Or am I missing something? Is there an optional rule somewhere that fixes this?
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