06-17-2020, 12:19 PM | #1 |
Join Date: May 2008
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Kiai confusion
I'm going to try to just fit all my confusion about Kiai in one place and hope that the mighty Kromm deigns to answer!
Is Kiai a ranged attack or a melee attack or something else? If its a melee attack:
if its a ranged attack:
8. Does a large shield get in the way? 9. Shock only applies to DX and IQ per Exploits 55, so does it bother Kiai (HT based)?
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
06-17-2020, 12:55 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Kiai confusion
My understanding of 'counts as an attack' is that you can use it in place of an attack in a maneuver, and if you have multiple attacks, replace only one of them. It is not, however, a melee weapon or a ranged weapon, and thus is not affected by rules specific to such weapons.
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06-17-2020, 01:40 PM | #3 | |
Join Date: May 2008
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Re: Kiai confusion
Quote:
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
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06-18-2020, 10:35 AM | #4 |
Join Date: Sep 2018
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Re: Kiai confusion
It's less a ranged attack and more of a special attack like protection or jet abilities. It has it's own range penalties. You can take any maneuver that allows an attack and substitute the attack with the Kiai use.
I'd say because Kiai is less aim and more focus that there's no bonus for an aim maneuver and no move-and-attack penalty, no penalty for darkness as long as you can see your target, no cover penalty, more along the lines of a telepathic attack then a firing a gun. I don't think you can take the +4 for All-out melee attacks or even the +1 for all out ranged as Kiai technically isn't either of these. I do feel like going all out should have a benefit but can't see how the rules for that maneuver would apply. I think Extra Effort makes sense for kiai but not sure how those rules would apply. |
06-24-2020, 07:42 AM | #5 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Kiai confusion
Kiai is an attack, but falls into the realm of "special attack." You can use it in place of any one standard melee or ranged attack your abilities allow. Since talking and even normal shouting is a free action, I wouldn't be too strict with penalties here . . . just apply the -1 per full two yards of distance and that's it. But to balance that, I wouldn't allow bonuses, either; e.g., nothing for All-Out Attack (Determined).
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
06-24-2020, 07:52 AM | #6 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Kiai confusion
Thus, if you have Karate-17 and Kiai-13 (for definiteness), you can Rapid Strike at just -3 for TbaM and use 14 for Karate, but 13 (not 10) for Kiai. You can try an All-Out Attack (Double) at 17 with Karate and 13 with Kiai. You can make a Move and Attack at 13 with Kiai . . . but other Move and Attack drawbacks still apply, notably -2 on all rolls to avoid falling down and no retreat.
You cannot get a bonus to Kiai for All-Out Attack (Determined) or (Strong), or reduce the target's resistance via All-Out Attack (Feint). Reach and range are only relevant inasmuch as you're at -1 per full two yards away. Thus, close combat isn't just unpenalized, but preferable. Things like footing, posture, and shields are irrelevant; they're DX penalties of a sort, and Kiai is HT-based. I can't see why mud, kneeling, or holding a plank in your hand would make you shout less strongly. Kiai is closer to a spell in function, and spells don't have those penalties.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
06-24-2020, 08:21 AM | #7 |
Join Date: May 2008
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Re: Kiai confusion
Thank you for the thoroughness of your reply. It answers a lot of questions we were having.
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Running 3 GURPS games: DFRPG, Supers and a weird Evil Hogwart's (ish) game. Check out my blog: Dungeons on Automatic |
06-29-2020, 10:09 PM | #8 |
Join Date: Sep 2004
Location: Montréal, Québec
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Re: Kiai confusion
One more question, which just came up in play: Can you Kiai in any direction? Are Kiai to the side hexes wild swings?
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Per-based Stealth isn’t remotely as awkward as DX-based Observation. |
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