Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-11-2012, 09:56 AM   #1
GodBeastX
 
GodBeastX's Avatar
 
Join Date: Dec 2008
Location: Behind You
Default GURPS Releases seem to be slow?

I've noticed that there seems to be a relative slow release schedule for books circling GURPS. Zombies is the only upcoming release I've even seen mentioned.

What gives?
GodBeastX is offline   Reply With Quote
Old 12-11-2012, 09:57 AM   #2
Icelander
 
Icelander's Avatar
 
Join Date: Mar 2006
Location: Iceland*
Default Re: GURPS Releases seem to be slow?

GURPS Technical Grappling. GURPS Adventure Guns. GURPS Vehicle Design System.

Now you've heard several more mentioned.
__________________
Za uspiekh nashevo beznadiozhnovo diela!
Icelander is offline   Reply With Quote
Old 12-11-2012, 09:32 PM   #3
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: GURPS Releases seem to be slow?

Quote:
Originally Posted by Icelander View Post
GURPS Technical Grappling. GURPS Adventure Guns. GURPS Vehicle Design System.

Now you've heard several more mentioned.
How upcoming is GURPS Vehicle Design System?
Peter Knutsen is offline   Reply With Quote
Old 12-11-2012, 10:39 PM   #4
apoc527
 
Join Date: Nov 2011
Location: Seattle, WA
Default Re: GURPS Releases seem to be slow?

I'm excited for more GURPS books too. As far as Ogre goes, I'm awaiting the Box of Doom with anticipation, but honestly, I'd rather have more GURPS books. I realize that the issue with GURPS isn't one that can be easily solved by throwing money at it, but at the same time, I wish it was. Then I could throw my money at it and hope it did some good!
__________________
-apoc527
My Campaigns

Currently Playing: GURPS Banestorm: The Symmetry of Darkness

Inactive:
Star*Drive: 2525-Hunting for Fun and Profit
My THS Campaign-In the Shadows of Venus
Yrth--The Legend Begins
The XCOM Apocalypse
apoc527 is offline   Reply With Quote
Old 12-11-2012, 10:43 PM   #5
Crakkerjakk
"Gimme 18 minutes . . ."
 
Crakkerjakk's Avatar
 
Join Date: Sep 2005
Location: Albuquerque, NM
Default Re: GURPS Releases seem to be slow?

I have a fantasy where they do some sort of GURPS kickstarter and it blows the pants off the Ogre kickstarter, then priorities shift to GURPS. Not going to happen, but a guy can dream.
__________________
My bare bones web page

Semper Fi
Crakkerjakk is offline   Reply With Quote
Old 12-11-2012, 10:57 PM   #6
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: GURPS Releases seem to be slow?

Quote:
Originally Posted by Peter Knutsen View Post
How upcoming is GURPS Vehicle Design System?
100%. Fully upcoming. In no way is it already here. Hope this answers your question!
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote
Old 12-12-2012, 08:19 AM   #7
Pragmatic
Ceci n'est pas une tag.
 
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
Default Re: GURPS Releases seem to be slow?

Quote:
Originally Posted by Peter Knutsen View Post
How upcoming is GURPS Vehicle Design System?
It'll enter the final stages around mid-2013.

Which means, barring other complications/delays, it'll come out sometime around early- to mid-2014.

Take everything I just said with a few dozen grains of salt...
Pragmatic is offline   Reply With Quote
Old 12-12-2012, 08:19 AM   #8
johndallman
Night Watchman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: GURPS Releases seem to be slow?

Quote:
Originally Posted by Peter Knutsen View Post
How upcoming is GURPS Vehicle Design System?
Kromm's LiveJournal entry of 7th December was indicating a final draft some time around mid-2013. RogerBW's tracker is helpful for this kind of stuff.
johndallman is offline   Reply With Quote
Old 01-11-2013, 02:17 AM   #9
David L Pulver
AlienAbductee
 
David L Pulver's Avatar
 
Join Date: Aug 2004
Location: In the UFO
Default Re: GURPS Releases seem to be slow?

Quote:
Originally Posted by Peter Knutsen View Post
How upcoming is GURPS Vehicle Design System?
Vehicle Design, due to the size of the book, needs at least 3-5 weeks of dedicated, full time work for me to complete it.

Unfortunately, this last year I have not been able to generate the spare savings ($500-1000 or so) to support myself and my family for the period of time I've have to give up from other projects (ongoing work for hire ones, Pyramid articles, etc.) to devote those 3-5 weeks to it.

The last major spate of Vehicle Design work was financed by royalties from good sales of the last GURPS Spaceships books and Psi-Tech. Unfortunately, sales on these have declined as they are no longer new, and the current busy SJG schedule and backlog means that has not been an opportunity to write and publish new GURPS books whose sales could finance such further work.

Now, of course, this might change. A lucrative project might arrive and do well. If I had a sudden surge in sales on Spaceships series, Abydos, Mass Combat, or Psi-Tech (books I get royalties for) that generated, say, collectively 200 more sales in a given month than is usual, I could afford it. If I won $1000 in a lottery. However, that is rather unlikely. Or some time later in the year, the GURPS schedule might clear, a shorter GURPS book might be written and published, and its sales may provide enough to let me take those weeks needed to finish the book.

Until then, I devote a few hours each month to it; eventually (over several months) these will build up to the book being finished.
__________________
Is love like the bittersweet taste of marmalade on burnt toast?

Last edited by David L Pulver; 01-11-2013 at 02:29 AM.
David L Pulver is offline   Reply With Quote
Old 01-11-2013, 05:10 AM   #10
Blind Mapmaker
 
Join Date: Sep 2010
Location: Mannheim, Baden
Default Re: GURPS Releases seem to be slow?

Quote:
Originally Posted by David L Pulver View Post
If I had a sudden surge in sales on Spaceships series, Abydos, Mass Combat, or Psi-Tech (books I get royalties for) that generated, say, collectively 200 more sales in a given month than is usual, I could afford it. If I won $1000 in a lottery. However, that is rather unlikely. Or some time later in the year, the GURPS schedule might clear, a shorter GURPS book might be written and published, and its sales may provide enough to let me take those weeks needed to finish the book.
Now that's a pretty good reason to clear my backlog on "Want to buy some time in the future" list of pdfs. I just need a way to cover my food bills for a week or two...
Blind Mapmaker is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:20 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.