03-25-2021, 11:53 PM | #41 | |
Join Date: Oct 2005
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Re: GURPS Realm Management
After not having logged in here for over four years I come back from the dead to say Damn Good Job! You really hit it out of the park with this one. Congratulations to you and the whole team which made this happen!
I can't decide if Boardroom and Curia is the perfect compliment to Realm Management or if Realm Management is the perfect compliment to Boardroom and Curia.
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03-26-2021, 12:04 AM | #42 |
Join Date: Feb 2005
Location: Virginia, US
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Re: GURPS Realm Management
Yeah, I threw my money at the screen as soon as I saw it was released.
I've spent the last few years exploring other generic systems in the hopes of achieving a given result. Recently, however, I found myself going "Well, there's GURPS supplement that would allow me to do this..." Now there's another GURPS supplement that allows me to do that. Right, now I need to make an underground ersatz settlement with mystical protections and see how it works out. :D |
03-26-2021, 12:14 AM | #43 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Realm Management
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:-)
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03-26-2021, 12:30 AM | #44 |
Join Date: Dec 2005
Location: Hamilton, UK
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Re: GURPS Realm Management
Read part of it last night and I like what I’m reading.
It is a meaty supplement but think once I get into it and generate a couple of realms it should be straight forward. Thanks Christopher for writing it. |
03-26-2021, 01:10 AM | #45 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: GURPS Realm Management
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Thank you for supporting me as a writer and coming here to tell others about it. :-)
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03-26-2021, 03:14 AM | #46 |
Join Date: Aug 2004
Location: Udine, Italy
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Re: GURPS Realm Management
Just scrolled through my comp copy. I can't wait to create a few examples. What I can say now is that the finished product delivers more than what the playtest already seemed to promise.
Well done, thank you. |
03-26-2021, 03:45 AM | #47 | |
Join Date: Sep 2004
Location: Oldenburg, Germany
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Re: GURPS Realm Management
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I'll be looking forward to reports how this system works in practice with great interest.
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03-26-2021, 04:09 AM | #48 | |
Join Date: Oct 2005
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Re: GURPS Realm Management
I could have used it just six months ago, and six months before that, and . . . I tend to play games where this sort of thing is a staple. I've never been quite happy with anything I've cobbled together or translated from other systems but this ticks like 90% of my boxes. I'm doing a second closer read and actually using the rules so I'm betting that goes up a few points.
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03-26-2021, 07:57 AM | #49 |
Join Date: Jul 2020
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Re: GURPS Realm Management
Well crap I have been working on something like this for a bit over half a year now...
Could I use this to approximate a game of Birthright but for GURPS? Last edited by Pbuckley; 03-26-2021 at 08:06 AM. |
03-26-2021, 02:27 PM | #50 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Realm Management
I'm sure the author would love to know what boxes it doesn't tick for helpful ideas for a possible future supplement.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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