04-30-2019, 12:24 AM | #21 | |
Join Date: Jul 2018
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Re: Running Talent in Legacy Edition
Quote:
I also like the idea of having combat actions cost fatigue. One possible way of implementing this (which may or may not be heavily inspired by Skyrim's endurance/fatigue mechanic, and also may or may not be posted in the wrong thread, but meh):
That's simple enough that even fighters should be able to keep track of it, and heavily armored figures would end up taking a lot more fatigue, as their armor soaks up lots of damage, and as they're frequently forced to move their full MA 6 (or 8 with old Running) to keep up with the action. |
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