06-12-2012, 09:53 AM | #11 | |||
Join Date: Mar 2010
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Re: Near-future US Ranger loadout
Sigh... the problem with a long post. By the time it is finished, it is often outdated...
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This gets complicated. Armor would only be included if enough can be carried to be worthwhile and without compromising the advantages of the exoskeleton. There are already rules for powered armor and exoskeletons, just look them up and modify to taste. How it would look and feel depends on the specific suit. Last edited by cosmicfish; 06-12-2012 at 09:57 AM. |
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06-12-2012, 10:16 AM | #12 | |
Join Date: Aug 2005
Location: Denmark
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Re: Near-future US Ranger loadout
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And good point about "going with what I like", I think I'll stay away from the exoskeletons to the PCs for now. Or maybe hmm. How likely do you think would it be that each unit gets one and then one person act as a mule, instead of a robotic one? Spoiler:
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06-12-2012, 10:50 AM | #13 | |
Join Date: Nov 2009
Location: Oregon
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Re: Near-future US Ranger loadout
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Something that we're far closer to is the robotic "mule", a four-legged walking drone used to carry gear. This may be closer to 10 years away than 20. It will also likely be easier to deploy on a wide scale, with each squad receiving one mule for cargo hauling, compared to outfitting multiple soldiers per squad with exoskeletons. |
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06-12-2012, 11:28 AM | #14 | ||
Join Date: Mar 2010
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Re: Near-future US Ranger loadout
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By comparison, a 12-man SF A-team (SFODA) will have a team leader/officer, an assistant team leader/warrant, and two men in each of engineering/demolitions, communications, medical, weapons, and operations/intelligence. Note that just like the SEAL platoon is split into two boat crews, an A-team can also be split into two 6-man sections while still maintaining the complete skill set in each. Quote:
Nah. Let em be surprised. |
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06-12-2012, 01:58 PM | #15 | ||
Join Date: Aug 2004
Location: Germany
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Re: Near-future US Ranger loadout
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A recon or guarding unit, oredered to secure some route/area to the operation/recon the area?
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06-12-2012, 02:55 PM | #16 | |
Join Date: Mar 2010
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Re: Near-future US Ranger loadout
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As to the ammo in the pack, that is an insurance policy. The OP specified a ~12 hour mission time, and that is an eternity for an extended force, especially where (as it sounds in this case) resupply is not a likely option - you want the extra ammo with you. It could be "loose" ammo, I suppose, but the added cost and weight of the empty mags is pretty low compared to the cost of lost life and the time required to reload magazines in the middle of a firefight, assuming you even still have the magazines and haven't scattered them in your path across the battlefield. |
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06-12-2012, 04:03 PM | #17 | |
Join Date: Aug 2005
Location: Denmark
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Re: Near-future US Ranger loadout
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Last edited by Maz; 06-12-2012 at 04:08 PM. |
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06-12-2012, 04:46 PM | #18 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Near-future US Ranger loadout
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06-12-2012, 04:52 PM | #19 | |
Join Date: Mar 2010
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Re: Near-future US Ranger loadout
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So if you want to limit the ammo, I would just manufacture a scenario that did so. For example: Your squad is in the Osprey en route to the insertion point. At the front of the cabin, two officers are in a quiet discussion over an open crate. After a minute, one of them turns to the rest of you and yells over the roar of the engines "Get your rucks out! You're gonna take night vision in case there are caves!" You all get up, dutifully unclip your ruck sacks, and place them at your feet while the officer hands out cased night vision goggles from the crate. Before you can get much further, an alarm sounds from the front of the aircraft as the pilot yells "INCOMING!!". You grab onto the seat just as a missile tears off the back of the bay. Several men towards the back are ripped out of the aircraft by the explosion, and the two officers, the crate, and all the rucksacks are thrown out of the gaping hole as the pilot frantically tries to regain control of the stricken aircraft. With the airframe groaning under displaced stresses, the pilot yells for everyone to get ready to jump. You watch the engines start to rotate up to vertical as you approach a small lake with a clear beach, only to watch as one engine, clearly damages, abruptly freezes in place. The copilot yells out "IN THE WATER! NOW!!" With the Osprey clearly in its death throws, everyone runs, jumps, or slides out the back of the craft and into the water. Thankfully, the water is deep enough and the aircraft slow enough that no one is hurt by the haphazard insertion, and you come out of the water just in time to see the Osprey spin and then heel over on its back, crashing into the jungle. As you get to the beach, you see there are only the six of you left, and all you have is that gear that was strapped to you at the start of the mission - including your web gear and weapons, but without the supporting gear, emergency supplies, and extra ammunition you had in your rucksacks. You still have a map to the three designated exfiltration points, and it does not appear that any of your gear was damaged." Or something like that. Last edited by cosmicfish; 06-12-2012 at 06:28 PM. |
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06-12-2012, 04:53 PM | #20 |
Join Date: May 2010
Location: LP City, Maryland
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Re: Near-future US Ranger loadout
I have a tangentially related question. I'm doing a one session mission game where my players are going in as some kind of elite Para-Rescue-like guys. Or perhaps they're closer to Force Recon, or really just kind of fictional Elites who go and do things.
Anyways, they're going in via HALO. Just how much can one get away with carrying on a HALO drop? M. |
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modern firepower, special ops |
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