10-07-2012, 09:26 PM | #61 | ||
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: Challenge: Deliberately Miscost a Trait
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Besides, as long as players keep their min-maxing outside the gaming time, there's not really a problem unless one makes it one. Quote:
Hans |
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10-07-2012, 09:27 PM | #62 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Challenge: Deliberately Miscost a Trait
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-07-2012, 09:49 PM | #63 | |
Join Date: Aug 2009
Location: OK
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Re: Challenge: Deliberately Miscost a Trait
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"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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10-07-2012, 09:53 PM | #64 |
Join Date: Aug 2009
Location: OK
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Re: Challenge: Deliberately Miscost a Trait
Right. You can start the game with Piano-20, but that will be incredibly difficult for your character to learn in play. That's the kind of thing that takes years and years of practice. And then you have things like Status and Wealth and Reputation, which are also difficult to acquire in play.
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
10-07-2012, 10:18 PM | #65 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Challenge: Deliberately Miscost a Trait
Depending on your game of course. Reputation is one of the funnest things to give characters: "oh, you're on of the the guys who slew the dragon of greencliff" . Of course its not like they can't find massive treasure chests or marry princesses or get knighted either...
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
10-07-2012, 10:57 PM | #66 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Challenge: Deliberately Miscost a Trait
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10-07-2012, 10:58 PM | #67 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Challenge: Deliberately Miscost a Trait
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In order to succeed at that kind of game, the player has to wrap his head around some pretty odd notions, and I don't like that at all. Edit: Also, Reputations should be very easy to acquire in play, for characters built in generous point budgets. By virtue of being high-competence, they can do amazing things, and realistically, the surrounding world ought to notice that. (Ideally, some of that noticing should happen prior to game-start, and that's exactly why I have the Auto-Fame rule in Sagatafl - your character automatically starts somewhat famous if he has high Attributes or very high Skills.) |
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10-07-2012, 11:02 PM | #68 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Challenge: Deliberately Miscost a Trait
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The time needed to learn a skill in my campaign depends on my estimate of what is realistic and/or what is genre appropriate.
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Za uspiekh nashevo beznadiozhnovo diela! |
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10-07-2012, 11:15 PM | #69 | ||
Join Date: Aug 2009
Location: OK
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Re: Challenge: Deliberately Miscost a Trait
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Quote:
I also don't think Reputations should necessarily be easy to acquire. If you want a positive Reputation amongst all the noble houses of three warring kingdoms, it is not readily apparent how a character in the game world could acquire such a Reputation.
__________________
"For the rays, to speak properly, are not colored. In them there is nothing else than a certain power and disposition to stir up a sensation of this or that color." —Isaac Newton, Optics My blog. |
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10-07-2012, 11:57 PM | #70 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Challenge: Deliberately Miscost a Trait
I'm not sure about the details, but if it's automatic, I'd hope you could say "no" to it if you didn't want the fame, for no other reason than keeping a low profile. Or else I wouldn't like the sound of it either. People who keep their greatness to themselves isn't uncommon.
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-JC |
Tags |
house rules, overthinking, point cost, shameless manipulation, splitter |
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