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Old 03-08-2013, 07:22 PM   #1
Caped Crusader
 
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Default X-Wing Minis game

I saw some people playing the X-Wing Miniatures Game the other day, and my first thought was "Car Wars!!". A treatment similar to this might work. What do you all think?
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Old 03-11-2013, 11:14 AM   #2
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Default Re: X-Wing Minis game

If you haven't already, check out "For those of you who believe CW 2.5 plays "slow," can you give specifics?".

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X-Wing's movement system is quite nice.
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I don't think I was the first (and definitely not only) to mention the game. I wouldn't say a new edition of Car Wars would duplicate what's in X-Wing, but there are tricks in the game that I think should be studied closely.
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Watch the complete FFG tutorial to the game for an idea of how the different parts work.

X-Wing Video - http://youtu.be/PuhwSma960Y
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Old 03-13-2013, 08:18 AM   #3
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Default Re: X-Wing Minis game

thanks for vid link to tutorial. Now if could find players here in town.
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Old 03-14-2013, 07:57 PM   #4
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Originally Posted by Caped Crusader View Post
I saw some people playing the X-Wing Miniatures Game the other day, and my first thought was "Car Wars!!". A treatment similar to this might work. What do you all think?
ABSOLUTELY!

I had considered making my own 'conversion' of the movement system in Car Wars to mimic X-Wing for my own games. I would LOVE to see that happen in Car Wars 6e. I'd love to see actual, Car Wars Minis even more!

More Exclamations!!
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Old 03-15-2013, 01:03 AM   #5
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Default Re: X-Wing Minis game

It's totally 2D, right? Or are there optional 3D rules?
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Old 03-21-2013, 12:00 PM   #6
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Default Re: X-Wing Minis game

2-D. As of right now there aren't any "elevation" rules or anything similar.
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Old 03-21-2013, 12:55 PM   #7
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2-D. As of right now there aren't any "elevation" rules or anything similar.
That seems like a problem in a fighter combat game. Didn't Star Warriors have an optional 3D add-on?
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Old 03-21-2013, 05:28 PM   #8
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Default Re: X-Wing Minis game

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That seems like a problem in a fighter combat game. Didn't Star Warriors have an optional 3D add-on?
My experience with space combat games is that 3D adds complexity but doesn't do much for the quality of gameplay. (Unlike air combat games, where the effects of gravity and differing air pressure are actually quite important.)
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Old 03-22-2013, 04:46 AM   #9
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Default Re: X-Wing Minis game

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Originally Posted by sir_pudding View Post
That seems like a problem in a fighter combat game. Didn't Star Warriors have an optional 3D add-on?
I'm not familiar with Star Warriors so I can't say. I do know that there are a few space combat games that bring in 3D effects, Silent Death and Saganami Island Tactical Simulator are a couple that I can think of off the top of my head.

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My experience with space combat games is that 3D adds complexity but doesn't do much for the quality of gameplay. (Unlike air combat games, where the effects of gravity and differing air pressure are actually quite important.)
I have to agree on 3D in space combat games. It really can slow things down for not that much increase in quality of play unless you want a 'realistic' game. For X-Wing I think the rules are fine without 3D, as if you really watch the movies most of the fighter combat takes place in one plane anyway. It's not 'realistic' space combat, it's WWI/WWII dogfighting in space. So I think FFG's ruleset works quite well to simulate that style. Just my opinion. YMMV. :)
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R.I.P.T.A. (Rhode Island Pedestrians Targeting Autoduellists) - "You just took a right turn into hell, and ya didn't use ya blinkah!"

PETA (Pedestrians Eradicating Troublesome Autoduellists) - "Keeping our crosswalks mined since 2013."

Do not meddle in the affairs of OGREs, for you are squishy under their treads.
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