12-14-2015, 04:46 PM | #1 |
Join Date: Dec 2015
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Endgame Rule Conflict Question
During a Munchkin game yesterday we had an endgame-related argument due to an unclear rules conflict:
I was at Level 9 and held a "Go Up One Level" card in my hand (which I can't use to get to Level 10 and win the game). After kicking down the door I got a Level 2 monster which I could obviously beat easily. After revealing the monster, another player issued a "Lose 1 Level" curse on me (effectively moving me back to Level 8). However, I chose to play my "Go Up One Level" card to negate the curse and remain at Level 9, allowing me to fight the monster to get to Level 10 and win. Opponents said I could not play my "Go Up One Level" card then, because the rules specifically say that only cards which state "may be used one time only" and curses are legal for play when fighting a monster. However, I argued that the Special Cards section of the rules indicated I could use my "Go Up One Level" at any time. Doesn't any time include timing for which I'm fighting a monster to negate a curse that dropped me below Level 9? Last edited by seg9585; 12-14-2015 at 04:49 PM. |
12-14-2015, 06:25 PM | #2 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Endgame Rule Conflict Question
Your play was legal. Go Up a Level cards may, as you indicate, be played at any time.
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12-15-2015, 08:41 AM | #3 | |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Endgame Rule Conflict Question
Interesting logic, there: Curses (which can be played at any time, according to the rules) are fine to play, but GUAL cards (which can be played at any time, according to rules, more on that later) are not.
Using that logic, fresh water is wet, but salt water isn't. However, just to put the biggest possible pin in any argument that your friends might make that your play was illegal, here's what the rules say, fully, about GUAL cards, upon which I added some emphasis: Quote:
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