Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-05-2015, 07:34 PM   #23
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [Ultra-Tech/Fantasy] The One Ring Invisibility vs. TL9 Hyperspectral Goggles?

Quote:
Originally Posted by Anthony View Post
It's kind of inconsistent with the concept of increasing tech level. In any case, given that we know Mount Doom was red, not blue-white, that limits its temperature to a max of around 2,000K, which your average arc welder can exceed.
But that's not modern red, but Legendary Red, far hotter than modern white or ultraviolet.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
 

Tags
infinite worlds, lotr, merp, ultra-tech


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:38 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.