03-26-2017, 09:22 AM | #1122 | |
Join Date: Jun 2006
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Re: List Of your favorite Custom Perks
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I do allow Drunken [skill], allowing you to ignore intoxication penalties to one skill, and might be talked into multiple (or all) skills - after all you could just take Immunity to Ethanol instead. But a *bonus* for being drunk? Nah. Even a +1 to a single skill with preparation required and the irritating condition is pushing it for a point, though the penalties to everything else do help. Certainly not for something as broad as all DX rolls in a fight.
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-- MA Lloyd |
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03-26-2017, 09:48 AM | #1123 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: List Of your favorite Custom Perks
Perk to ignore intoxication penalties coupled with Higher Purpose; stay drunk and fight for the bonuses? That is too much benefit for a single point, even if in genre for certain "Kung Fu" games.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
03-26-2017, 11:28 AM | #1124 | |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: List Of your favorite Custom Perks
Quote:
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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03-26-2017, 11:29 AM | #1125 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: List Of your favorite Custom Perks
I realize this isn't strictly "custom," but I've used Attribute Substitution (Intimidation based on HT) for several characters. It makes it possible for big, beefy, dumb characters to be as menacing as they should be.
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
03-26-2017, 11:40 AM | #1126 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: List Of your favorite Custom Perks
Heh, the downsides of no longer allowing ST-based (nor ST-substituted) skills, eh?
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03-26-2017, 11:53 AM | #1127 |
formerly known as 'Kenneth Latrans'
Join Date: Aug 2009
Location: Wyoming, Michigan
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Re: List Of your favorite Custom Perks
Weasel Ward
In supernatural terms, you count as a weasel regardless of your actual form. This protects you from the petrifying gaze of the cockatrice, but no other magical hazards, and you cannot pass through magical barriers that block weasels.
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Ba-weep granah wheep minibon. Wubba lubba dub dub. |
03-26-2017, 12:29 PM | #1128 | |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: List Of your favorite Custom Perks
Quote:
Daredevil +2 (30) (Only in Combat -20%, Only on Combat actions: -20%, Temp Disad.: Drunk -20%) |
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03-26-2017, 12:32 PM | #1129 | |
Join Date: Jun 2006
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Re: List Of your favorite Custom Perks
Quote:
I think the usual GURPS nomenclature would be Affected as Weasel, which is probably a better description (this doesn't *ward off* weasels) and somehow sounds funnier to me anyway.
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-- MA Lloyd |
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03-26-2017, 12:47 PM | #1130 |
Join Date: Apr 2016
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Re: List Of your favorite Custom Perks
would this count as a perk or a feature?
Killer Smile Your smile is a portent of doom. you can make an intimidation test simply by smiling in your certain way, this requires no other overt action or dialogue on the part of the character. If it's only a feature what benefit would make it a perk? |
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