Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > The Fantasy Trip > The Fantasy Trip: House Rules

Reply
 
Thread Tools Display Modes
Old 02-17-2020, 10:54 AM   #1
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Should rest scale with size?

Should a 14-hex dragon recover almost one fatigue per minute of rest, or do these take a nap for a few weeks after every fight?
__________________
-HJC
hcobb is offline   Reply With Quote
Old 02-17-2020, 12:09 PM   #2
FireHorse
 
FireHorse's Avatar
 
Join Date: Feb 2008
Location: Dayton, Ohio
Default Re: Should rest scale with size?

I think it should scale in proportion to base ST, not size. Since ST represents not only Strength but also Endurance / Vitality / Health, it sounds rational to me that one should recover from Fatigue more quickly with high ST than with low.

This would indirectly favor size too, since (usually) the bigger something is, the higher its ST.
FireHorse is offline   Reply With Quote
Old 02-17-2020, 01:35 PM   #3
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: Should rest scale with size?

NPCs recover fatigue at the rate I, as GM, need them to. Anything else is too complicated for me to want to bother with.
Shostak is offline   Reply With Quote
Old 02-17-2020, 02:46 PM   #4
FireHorse
 
FireHorse's Avatar
 
Join Date: Feb 2008
Location: Dayton, Ohio
Default Re: Should rest scale with size?

Quote:
Originally Posted by Shostak View Post
NPCs recover fatigue at the rate I, as GM, need them to.
Excellent point.

It may also be worth asking: Under what circumstances would an NPC 14-hex Dragon need to recover from Fatigue? Are there parties of Adventurers who cause 14-hex Dragons to expend spells on them, yet somehow survive, then go hide somewhere so they (and the Dragon) can rest up before trying again?
FireHorse is offline   Reply With Quote
Old 02-17-2020, 03:27 PM   #5
hcobb
 
hcobb's Avatar
 
Join Date: Aug 2004
Location: Pacheco, California
Default Re: Should rest scale with size?

Ask your neighborhood au-naturalist how quickly the 14 hex dragon can recover after burning the village down.
__________________
-HJC
hcobb is offline   Reply With Quote
Old 02-17-2020, 03:54 PM   #6
FireHorse
 
FireHorse's Avatar
 
Join Date: Feb 2008
Location: Dayton, Ohio
Default Re: Should rest scale with size?

My mind is awash with bizarre imagery. A prudish Dragon, who cannot abide those scaleless Human nudists…

…but no! I must not give form to the Idea. I understand now what Lovecraft meant, that some horrors are so great that mere knowledge of them risks insanity.
FireHorse is offline   Reply With Quote
Old 02-17-2020, 05:23 PM   #7
Skarg
 
Join Date: May 2015
Default Re: Should rest scale with size?

I have the starting point be proportional to an average ST 10 human. So a ST 100 creature recovers fatigue and injury 10 times as fast as a human, a ST 30 creature 3 times as fast, etc.

Quote:
Originally Posted by FireHorse View Post
It may also be worth asking: Under what circumstances would an NPC 14-hex Dragon need to recover from Fatigue? Are there parties of Adventurers who cause 14-hex Dragons to expend spells on them, yet somehow survive, then go hide somewhere so they (and the Dragon) can rest up before trying again?
RAW, dragons use fatigue (a lot of it) to breathe fire.

And, one of their best tactics is to fly over victims to get the flying and/or height advantages (reduces DX of people shooting at them, and makes it impossible to hit them with melee weapons), and breathe fire at them, then fly away if they're not able to easily finish the job, go fly someplace safe to rest, come back fresh.

Last edited by Skarg; 02-17-2020 at 05:26 PM.
Skarg is offline   Reply With Quote
Old 02-17-2020, 09:51 PM   #8
JimmyPlenty
 
Join Date: Dec 2017
Default Re: Should rest scale with size?

Quote:
Originally Posted by Skarg View Post
I have the starting point be proportional to an average ST 10 human. So a ST 100 creature recovers fatigue and injury 10 times as fast as a human, a ST 30 creature 3 times as fast, etc.
I'm a fan of this simple solution.
JimmyPlenty is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:55 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.