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Old 10-13-2017, 03:02 PM   #1
GranitePenguin
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Default Nightfall as multiplayer

Is there any way to run the nightfall campaigns playing human vs human? these are really good and it would be a shame if the only option you have is playing against the AI on one side. It would be great to play the Ogre side against a PE AI, or play 2-player.
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Old 10-13-2017, 03:50 PM   #2
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Default Re: Nightfall as multiplayer

They don't seem well balanced, in that I am finding them rather easy and apparently I am terrible at this game.
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Old 10-17-2017, 07:22 AM   #3
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Default Re: Nightfall as multiplayer

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Originally Posted by GranitePenguin View Post
Is there any way to run the nightfall campaigns playing human vs human? these are really good and it would be a shame if the only option you have is playing against the AI on one side. It would be great to play the Ogre side against a PE AI, or play 2-player.
It's an interesting suggestion - I'll add it in our list of suggestions and considerations. Possibly after we release the GEV maps and Mac version :)

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Old 10-17-2017, 07:39 AM   #4
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Default Re: Nightfall as multiplayer

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It's an interesting suggestion - I'll add it in our list of suggestions and considerations. Possibly after we release the GEV maps and Mac version :)

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It would really add to the replayability of the game. Right now, I don't have much incentive to replay the Nightfall scenarios. Being able to play as the Ogres or play with a person would go a long way toward extending the usefulness of them.
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Old 10-17-2017, 11:21 AM   #5
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Default Re: Nightfall as multiplayer

I believe you'd want to be able to modify them, usually by reducing the former AI force, in order to get balance between two experienced players.
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Old 10-17-2017, 11:38 AM   #6
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Default Re: Nightfall as multiplayer

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I believe you'd want to be able to modify them, usually by reducing the former AI force, in order to get balance between two experienced players.
Yes, absolutely. One of the other feature requests on the table from the early beta is being able to start a scenario with less than the maximum allowed force. Currently that is not possible for any scenario. That would help replayability a lot.
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