Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-13-2011, 09:23 PM   #1
Langy
 
Join Date: May 2008
Location: CA
Default Reputation and Intimidation

Quick question about Reputation and Intimidation. A character of mine has a reputation as being an enemy of sky pirates, having killed several of them and burned 'em down, etc. This is a -3 reputation. My question is, should this serve as a bonus on intimidation checks, or a penalty? If it's a penalty, why?

Similarly, if a guy has a reputation as being a spiritual master who doesn't touch violence (a positive reputation, since people will generally react favorably to him), should this serve as a bonus or a penalty to intimidation?

The RAW seems to imply that in the first situation, the character gets a penalty, and in the second a bonus, but that makes no sense. I'd reverse the two if I were GMing. Someone who is known to be a spiritual wiseman who won't hurt a fly shouldn't be able to intimidate anyone, while someone who is known to have killed a bunch of your cohorts should be very intimidating, while they should have general reaction modifiers of the opposite sign at pretty much all other times.

I originally read the RAW to say the first guy would get a bonus to intimidation attempts against sky pirates, but I have no idea why I read it that way. Anyway, that's the question.
Langy is offline   Reply With Quote
Old 07-13-2011, 09:36 PM   #2
Genesis
 
Join Date: Dec 2010
Default Re: Reputation and Intimidation

Well, I would rule that it depends on the situation. If the holy man is threatening your soul with damnation through excommunication, or threatening to blacken your name in the community, or some other credible threat, then yeah, I'd say it can be a bonus. That said, for a positive reputation, I'd let the player take a penalty if he really wanted to threaten violence specifically. I don't know why he would, by why not. If you pay for hte positive reputation either is fine with me.

The negative reputation, on the other hand, is only negative. So you've killed a few pirates - so what? Who hasn't? That just means they hate your guts. If you want to buy a specific reputation as being a fearsome opponent in combat that's a separate, positive-type reputation that I'd make you pay points for. Without the positive reputation, you're just a loathed enemy. With it, you're a loathed, feared enemy.
Genesis is offline   Reply With Quote
Old 07-13-2011, 09:38 PM   #3
David Johnston2
 
Join Date: Dec 2007
Default Re: Reputation and Intimidation

Quote:
Originally Posted by Langy View Post
Quick question about Reputation and Intimidation. A character of mine has a reputation as being an enemy of sky pirates, having killed several of them and burned 'em down, etc. This is a -3 reputation. .
Is it? With whom?
David Johnston2 is offline   Reply With Quote
Old 07-13-2011, 09:42 PM   #4
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Reputation and Intimidation

Quote:
Originally Posted by David Johnston2 View Post
Is it? With whom?
To Sky Pirates, I presume. Which would probably be a rather small group. It would also probably be a positive reputation amongst average folk.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote
Old 07-13-2011, 09:50 PM   #5
jason taylor
 
jason taylor's Avatar
 
Join Date: Aug 2005
Location: Portland, Oregon
Default Re: Reputation and Intimidation

Quote:
Originally Posted by Genesis View Post
Well, I would rule that it depends on the situation. If the holy man is threatening your soul with damnation through excommunication, or threatening to blacken your name in the community, or some other credible threat, then yeah, I'd say it can be a bonus. That said, for a positive reputation, I'd let the player take a penalty if he really wanted to threaten violence specifically. I don't know why he would, by why not. If you pay for hte positive reputation either is fine with me.
What about threatening you with guilt?
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison
jason taylor is offline   Reply With Quote
Old 07-13-2011, 11:15 PM   #6
Dunadin777
 
Join Date: Nov 2010
Default Re: Reputation and Intimidation

Quote:
Originally Posted by Langy View Post
My question is, should this serve as a bonus on intimidation checks, or a penalty? If it's a penalty, why?
I think it depends on the situation, but I could definitely envision a situation where having a bad reputation would make successful intimidation more difficult. For instance, if you think someone is an intolerant killer of your people, you might figure there's no point cooperating with his threats since he will probably kill you anyways.
__________________
Finds party's farmboy-helper about to skewer the captive brigand who attacked his sister.

"I don't think I'm morally obligated to stop this..."
Ten Green Gem Vine--Warrior-poet, bane of highwaymen
Dunadin777 is offline   Reply With Quote
Old 07-13-2011, 11:16 PM   #7
cosmicfish
 
Join Date: Mar 2010
Default Re: Reputation and Intimidation

I think finding a time and place where you can actually use your reputation is simply good roleplaying, and should be permitted so long as it is not unbalancing. If someone has a reputation for violence, I see no reason why it would not be a bonus to intimidating someone who is aware of that reputation. Reputations are always a little fluid - there are always going to be situations where a positive reputation should be treated as a negative, and vice versa. That's just good roleplaying.

All of this depends of course on the individual in question being aware of the reputation - if your reputation is only among sky pirates, then John Q Toughguy is probably not going to be impressed by your claims of savagery.
cosmicfish is offline   Reply With Quote
Old 07-13-2011, 11:37 PM   #8
lexington
 
Join Date: Jan 2010
Default Re: Reputation and Intimidation

I would say that any time you use it to just scare Sky Pirates (make them run away or second guess themselves) it would provide a bonus, any time you try to use it as an influence skill it would provide a penalty (because they hate you and thus aren't likely to cooperate). Ultimately the effects of Reputation have to be taken on a case by case basis.
lexington is offline   Reply With Quote
Old 07-13-2011, 11:52 PM   #9
Agemegos
 
Agemegos's Avatar
 
Join Date: May 2005
Location: Oz
Default Re: Reputation and Intimidation

Given the wide range of different things that a positive GURPS reaction modifier may represent (including Pitiable and a commanding presence), and the large number of different types of reaction that a good reaction roll may produce (including being afraid and being reassured of safety), the whole system cries out to be handled with great care and considerable latitude. There is a year's supply of Monday Murphies in the reaction system if you take it literally and follow the rules. I dare say that no positive reaction modifier (except the mysterious Charisma) makes sense in every use of reaction modifiers provided by the rules.

I hope the new GURPS Social Engineering will have guidelines for dealing with this.
__________________

Decay is inherent in all composite things.
Nod head. Get treat.
Agemegos is offline   Reply With Quote
Old 07-13-2011, 11:59 PM   #10
Langy
 
Join Date: May 2008
Location: CA
Default Re: Reputation and Intimidation

Quote:
Originally Posted by ericbsmith View Post
To Sky Pirates, I presume. Which would probably be a rather small group. It would also probably be a positive reputation amongst average folk.
Specifically, he's got a +3 positive reputation with everyone but Martians (due to being a famous adventurer and explorer - he's seriously famous in this universe, and is basically a real-life Indiana Jones, but without (most) of the archaeology stuff), along with a +2 reputation with Martians (from saving them from sky pirates) and the -3 rep with Sky Pirates (due to famously taking down one of their ships with the use of a T-Rex while they were slaving Martians). His rep is kinda complicated, but I only highlighted the important bit.

Quote:
Originally Posted by lexington View Post
I would say that any time you use it to just scare Sky Pirates (make them run away or second guess themselves) it would provide a bonus, any time you try to use it as an influence skill it would provide a penalty (because they hate you and thus aren't likely to cooperate). Ultimately the effects of Reputation have to be taken on a case by case basis.
This is pretty much how I saw it going. I certainly don't think that it should provide any kind of intimidation penalty just because they don't like him.

Also: The bonus to intimidation with a negative reputation is also consistent with the bonus to intimidation from low appearance. Since they're priced in the same way (at base), I think it makes sense.
Langy is offline   Reply With Quote
Reply

Tags
reaction modifiers, social engineering


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:17 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.