Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-30-2012, 02:12 PM   #1
copeab
 
copeab's Avatar
 
Join Date: Mar 2005
Location: near Houston
Default [WWII] Amphibious submarine (fictional)

Amphibious Submarine
Copyright 2012 by Brandon Cope

The origin of the amphibious submarine design was Professor Eric Wessler. He saw the combination of a midget submarine and walker as a useful scout unit to naval forces. The Kreigsmarine was not overjoyed at the project, but Hitler was, seeing possible uses not on the high seas but in Europe, in the invasions of England and Russia. Development was problematic, however, and the first working prototype didn't appear until March 1941. By that time, Hitler had lost interest and funding was canceled. However, at one of the few demonstrations to military and government officials, a Japanese naval officer was present.He excitedly relayed the news of the invention to Tokyo, where the concept was greeted with excitement. The Japanese obtained rights to the design and made several improvements *including reduction to a more practical size), but were able to field operational units by March 1942.

The Japanese sailors called it the koebi (shrimp) and used all they had in scouting Pacific islands. Due to their short range, they had to be carried most of the way on the rear decks of larger submarines or the sterns of surface vessels, which usually required the surface ship to have to remove a primary gun turret. In a few cases, the amphibious sub was towed rather than carried..

The 20mm gun in the turret is primarily intended for use against aircraft but can also be used against ground forces. The four machine guns are all "tail chasers", intended to discourage pursuit if the vehicle must retreat to water. There are two hatches on the deck, one over the engine compartment and one over the bridge. Next to the bridge (main) hatch is a mount for the searchlight, which is normally stowed internally.

The amphibious submarine has a crew of five. The 20mm gunner (who also serves as mechanic) manually rotates his turret at 12.5 degrees per second.. The engines burn 2.4 gallons of diesel fuel per hour of routine usage. The koebi can travel 580 miles at 7 mph surfaced and 40 miles at 3 mph submerged.

Subassemblies: Large Boat chassis with Sub option +4, 8xsealed Very Heavy Walker Legs +2, full-rutation Medium Weapon turret. +1
Powertrain: 60-kW marine diesel engine with 60-kW water screw and 201-gallon standard tanks; 35-kW electric motor with 35-kW water screw; 60-kW leg transmission, 45,000-kWs batteries†.
Occupancy: 5 CS Cargo: 5

Armor
Body/Legs/Turret: 4/20

Weaponry
4xGroundMG [Body:B] (500 each).
20mm Long Ground AC [Tur:F] (225).

Equipment
Body: Autopilot; bilge pump; 5xbilge, fire extinguisher†; 10-man-days life support†; navigation instruments; precision navigation instruments; 10-man/days of provisions; 10’ 5¥ periscope; large radio receiver and transmitter; medium radio receiver and transmitter; mini-searchlight. Turret: Universal mount.
† Limited access.

Statistics
Size: 27’¥6’¥12’
Payload: 1.3 tons
Lwt: 21.3 tons
Volume: 197
Maint.: 30 hours
Price: $44,000
HT: 8
HP: 750 [Body], 75 [turret], 112 [each leg]

wSpeed: 11.5
wAccel: 0.1
wDecel: 0.5(0.6)
wMR: 0.1
wSR: 2
Draft: 2.3'
Flotation Rating 22 tons.

uSpeed: 6.5
uAccel: 0.1
uDecel: 0.3(0.4)
uMR: 0.1
uSR: 2
uDraft: 12;
Crush Depth 65 yards.

gSpeed: 20
gAccel: 1
gDecel: 10
gMR: 0.5
gSR: 3
Low Ground Pressure. 4/5 Off-Road Speed.

Design Notes
While the legs tuck against the sides and underbody of the submarine in the water, they have a negative impact on hydrodynamics, Underwater, it uses a 3 rather than 4 divisor and on the surface a 10 in the Drag formulas.

The gap between the turret and periscope/radio antenna is just enough for the cannon barrel to not strike either. However, it does create a small dead spot to the front for the 20mm cannon. Additionally, an excited gunner could shoot either periscope or antennas if not paying attention. The turret is retractable and not sealed (but it is waterproofed). Diving with it extended could have disastrous results ...

The machine gun muzzles are behind water-tight doors that must be opened before they fire. Not opening the doors first results in the bullets striking DR 20 panels. Failure to seal the doors before entering water doesn't endanger the boat, but completely soaks the guns and their ammo, which could lead to malfunctions.

The mini-searchlight has a range of 2 miles. It is $20, 40 lbs and 0.15 VSP.

Variants
Some were built with four more machine guns in the hull, facing forward. These actually suffered more losses, as the commander was more tempted to fight it out with enemy forces he came across.
__________________
A generous and sadistic GM,
Brandon Cope

GURPS 3e stuff: http://copeab.tripod.com

Last edited by copeab; 08-31-2012 at 09:48 AM.
copeab is offline   Reply With Quote
 

Tags
mad science, mecha, submarine, wwii


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:34 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.