Quote:
Originally Posted by Skarg
By the time they both advance through play experience to, say:
ST 13 DX 12 IQ 11 Ax/Mace, Shield, Ax Expert/Master,
both will have had to add 4 attribute points (for 700 XP), but Mr. Normal would need to spend 1500 more XP than Mr BeginnerExpert (total 700 vs. 2200, i.e. Mr. Normal needs enough XP that he could instead get to about 38 attribute points to get here).
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That is true, however, if we use the Adding-One-IQ-Also-Gives-You-500xp-For-Talents rule, then that is totally fixed, and maybe Mr Normal will actually get there first?
I do understand the feeling that it is somehow short-cutting the development process you want to see your characters going through. :/
Are you planning on limiting starting spells as well?